A Visit to the Observatory | ||
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Prerequisites : | College Avila | |
Begin Date : | Unknown | |
End Date : | Unknown | |
Days : | Unknown | |
ModTools Name : | School Adventure Avila | |
Roll Levels : | Unknown | |
Automatic Benefits : | Unknown | |
Possible Benefits : | Unknown |
This is an adventure for students of Avila college in which Astrology leads you to a treasure, if only you can figure out how to work your telescope.
The adventure takes at least 3 sessions, a successful adventure can gain multiple skill-ups and a fancy telescope.
Unlocked by: Being in college Avila
Stage 1: A visit to the observatory[]
Phase 1: A visit to the observatory[]
- 1. Setting up your telescope.
Automatic: Advance phase 1.
Phase 2: Secret's in the Stars - A Broken Telescope[]
- 1. Social skills. Ask Professor Badcrumble. (Roll v. 6)
Success: +2 SS Social Skills, +2 SS Puzzles? access stage 2. Failure: -1 Confidence, pause adventure.
- 2. Perception. Check to see if anything is wrong with the telescope. (Roll v. 5)
Success: Unlock option 4, choose again. Failure: ? choose again.
- 3. Brute Strength. Give the telescope a good whack. (Roll v. at least 6)
Success: ? Failure: ?
- 4. Clockwork. Reassemble the telescope. (Roll v. at least 6)
Success: +2 SS Astronomy and +1 SS Clockwork, access Stage 2. Failure: ?
Stage 2: Secrets in the Stars - The Hidden Message[]
- 1. Observation. Carefully inspect the dials. (Roll v. 6)
Success: Unlock option 4, choose again. Failure: ?
- 2. Enspell. Cast a Spell. (Roll v. at least 5)
Success: ? Failure: ?
- 3. Navigation. Scan the heavens for familiar patterns. (Roll v. at least 6)
Success: ? Failure: ?
- 4. Astrology. Set the telescope to the marked coordinates. (Roll v. 8)
Success: +1 Stars, access to stage 4. Failure: ?
Stage 3: Secrets in the Stars - The Hidden Cave[]
- 1. Revision Methods. Cast a spell to align the telescope. (Roll v. at most 10)
Success: +1 stars? Advance phase 2. Failure: ?
- 2. Observation. Adjust the telescope manually. (Roll v. 6)
Success: +1 Observation SS, advance phase 2. Failure: ?
- 3. Perception. Take a quick look around the cave. (Roll v. 6)
Success: Unlock option 4, choose again. Failure: ? choose again.
- 4. Astrology. Clear away the pebbles before adjusting the telescope. (Roll v. at most 16)
Success: +1 Theory of Astrology, +1 Stars SS, +1 Moons SS, advance to phase 2. Failure: ? choose again.
Phase 2: Light issues[]
- 1. Observation. Look through the telescope case for anything helpful. (Roll v. 7)
Success: Gain box of spare lenses, unlock option 3, choose again. Failure: ?
- 2. Athletics. Find a way to dim the light in the cave. (Roll v. 5)
Success: +1 Reason ss, advance phase 3. Failure: ?
- 3. Engineering. Insert the lenses and refocus manually. (Roll v. 10)
Success: ? Failure: +1 stress, pause adventure.
Phase 3: Opening the door[]
- 1. Revision Spells. Use a spell to make the glow worms come to you. (Roll v. 15)
Success: ? Failure: ?
- 2. Observation. Search for a glow worm in the darkness. (Roll v. 15)
Success: +1 Worms, advance phase 4. Failure: +1 stress, pause adventure.
- 3. Perception. Try to find a glow worm trail to follow. (Roll v. at least 11)
Success: ? Failure: ?
Phase 4: Retrieving the chest[]
- 1. Observation. Take a better look at the chest. (Roll v. at most 15)
Success: gain Lighten Load spell, unlock option 4, choose again. Failure: ?
- 2. Persuasion. Ask for some help. (Roll v. ?)
Success: ? advance to phase 5. Failure: ?
- 3. Brute strength. Alternate carrying the items until you reach the dorm. (Roll v. 20)
Success: ? Failure: ?
- 4. Revision. Cast "Lighten Load" on the chest. (Roll v. 21)
Success: +1 Revision Spells SS, advance phase 5. Failure: ?
Phase 5: Opening the chest[]
- 1. Research. Consult one of your spellbooks for an idea. (Roll v. 17)
Success: ? Failure: ?
- 2. Patience. Obtain a hammer and chisel, then get to work. (Roll v. at least 14)
Success: ? Failure: +1 stress, pause adventure.
- 3. Enchant. Cast the Unlock spell. (Roll v. 18)
Success: Gain Unlock spell, gain Telescope: Master's. Failure: ?
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