Description
The Absorb & Defend Spell will increase one's Patrol Skill and Vitality Maximum by 2 points, and will grant 1 point Bonuses to Melee and Ranged Combat Actions and Abilities. (This Spell requires an Insight/Negation roll v. 9 to manifest, and the effects last four days.)
Effects[]
- Increase Patrol
- Increase Vitality Maximum
- Increase Bonus - Melee Abilities
- Increase Bonus - Melee Actions
- Increase Bonus - Ranged Abilities
- Increase Bonus - Ranged Actions
Action Types[]
- Beneficial
Spell Types[]
- Combat
- Negation