Air grants a 1 point Increase to your Finesse. Air is in opposition with Earth. The difficulty level is 3.
The essence of Air is deft, playful, and ever curious. Theis Pheme is very dear to sailors and those who live near the shore; even to this day representations of this Pheme are given as a charm to children who play too close to the open sky.
Difficulty: 3[]
Possible Effects[]
- Increase Finesse +1
Spell Types[]
- Air (Magnitude = 1)
- Earth (Magnitude = 1)
Unlocked by[]
- Ambush - Move Silently 1
- Athletics - Archery 5
- Blackmail - Memorization 3
- Botany 6
- Compete - Wit 8
- Cooking 6
- Duel - Duel Conduct 2
- Enchant - Palettes 1
- Explore 2
- Forge 3
- Gates - Gates Methods 2
- Gossip - Innuendo 1
- Incantation - Incantation Spells 3
- Natural Philosophy - Anthropology 6
- Negation - Negation Methods 2
- Patrol - Scent Detection 5
- Raid - Tactics 2
- Rimbal - Rimbal Plays 5
- Sabotage - Perception 2
- Sleight-of-Hand 5
- Spy 1
- Zoology - Birds 3