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Students come to the Academy from all over Elumia; sometimes even beyond! The sounds of many languages can be heard in its Halls, and the libraries are full of books written in every corner of the world.
 
Students come to the Academy from all over Elumia; sometimes even beyond! The sounds of many languages can be heard in its Halls, and the libraries are full of books written in every corner of the world.
  +
  +
''The first page of Character Background asks:''
   
 
'''Where do you come from?'''
 
'''Where do you come from?'''
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==Astrology==
 
==Astrology==
 
===Astrology: Dawn===
 
===Astrology: Dawn===
+1 [[Zoology#Birds|Birds]], +1 [[Rhetoric#Confidence|Confidence]], +1 [[Botany#Flowers|Flowers]], +1 [[Enspell#Phemes|Phemes]], +1 [[Athletics#Running|Running]], +1 [[Society#Willpower|Willpower]]
+
+1 [[Zoology#Birds|'''Birds''']], +1 [[Rhetoric#Confidence|'''Confidence''']], +1 [[Botany#Flowers|'''Flowers''']], +1 [[Enspell#Phemes|'''Phemes''']], +1 [[Athletics#Running|'''Running''']], +1 [[Society#Willpower|'''Willpower''']]
 
===Astrology: Midnight===
 
===Astrology: Midnight===
A Random Skill Level in each of the [[:Category:Magic Skills|6 Magical Arts]]
+
A Random Skill Level in each of the [[:Category:Magic Skills|6 '''Magical Arts''']]
 
===Astrology: Noon===
 
===Astrology: Noon===
+2 [[Blackmail#Observation|Observation]], +2 [[Sabotage#Perception|Perception]], +2 [[Plot#Reason|Reason]]
+
+2 [[Blackmail#Observation|'''Observation''']], +2 [[Sabotage#Perception|'''Perception''']], +2 [[Plot#Reason|'''Reason''']]
 
===Astrology: The Comet===
 
===Astrology: The Comet===
+1% Chance of Success to all Actions, +1 [[Luck]], +1 [[Raid#Pure Luck|Pure Luck]]
+
+1% Chance of Success to all Actions, +1 [[Luck|'''Luck''']], +1 [[Raid#Pure Luck|'''Pure Luck''']]
 
===Astrology: The Eclipse===
 
===Astrology: The Eclipse===
+2 [[Sleight-of-Hand#Conceal|Conceal]], +2 [[Spy#Hide|Hide]], +2 [[Espionage#Infiltration|Infiltration]]
+
+2 [[Sleight-of-Hand#Conceal|'''Conceal''']], +2 [[Spy#Hide|'''Hide''']], +2 [[Espionage#Infiltration|'''Infiltration''']]
   
 
The above choices are mutually exclusive except for The Comet, i.e. a character can only have one of Dawn/Midnight/Noon/The Eclipse, but may take The Comet as well. (You may, of course, take none of them.)
 
The above choices are mutually exclusive except for The Comet, i.e. a character can only have one of Dawn/Midnight/Noon/The Eclipse, but may take The Comet as well. (You may, of course, take none of them.)
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==Heritage==
 
==Heritage==
 
===Heritage: Auncish===
 
===Heritage: Auncish===
+1 [[Athletics#Competition|Competition]], +2 [[Economy#Administration|Administration]], +3 [[Compete#Wit|Wit]]
+
+1 [[Athletics#Competition|'''Competition''']], +2 [[Economy#Administration|'''Administration''']], +3 [[Compete#Wit|'''Wit''']]
 
===Heritage: Merilien===
 
===Heritage: Merilien===
+1 [[Aesthetics#Courtly Fashion|Courtly Fasion]], +2 [[Heraldry#Romance|Romance]], +3 [[Rhetoric#Passion|Passion]]
+
+1 [[Aesthetics#Courtly Fashion|'''Courtly Fasion''']], +2 [[Heraldry#Romance|'''Romance''']], +3 [[Rhetoric#Passion|'''Passion''']]
 
===Heritage: Renaglian===
 
===Heritage: Renaglian===
+1 [[Cooking#Recipes|Recipes]], +2 [[Economy#Negotiate|Negotiate]], +3 [[Heraldry#Intrigue|Intrigue]]
+
+1 [[Cooking#Recipes|'''Recipes''']], +2 [[Economy#Negotiate|'''Negotiate''']], +3 [[Heraldry#Intrigue|'''Intrigue''']]
 
===Heritage: Staadan===
 
===Heritage: Staadan===
+1 [[War#Leadership|Leadership]], +2 [[Sabotage#Artisan|Artisan]], +3 [[Sleight-of-Hand#Composure|Composure]]
+
+1 [[War#Leadership|'''Leadership''']], +2 [[Sabotage#Artisan|'''Artisan''']], +3 [[Sleight-of-Hand#Composure|'''Composure''']]
 
===Heritage: Strozzan===
 
===Heritage: Strozzan===
+1 [[Society#Willpower|Willpower]], +2 [[Law#Debate|Debate]], +3 [[Blackmail#Observation|Observation]]
+
+1 [[Society#Willpower|'''Willpower''']], +2 [[Law#Debate|'''Debate''']], +3 [[Blackmail#Observation|'''Observation''']]
   
 
As you'd (sort of) expect, the choices of Heritage are mutually exclusive, i.e. a character can only have one Heritage (but is not required to choose ''any'' of them).
 
As you'd (sort of) expect, the choices of Heritage are mutually exclusive, i.e. a character can only have one Heritage (but is not required to choose ''any'' of them).
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==Omen==
 
==Omen==
 
===Omen: Blood Moon===
 
===Omen: Blood Moon===
+1 [[Fitness]], +1 [[Athletics#Archery|Archery]], +1 [[Athletics#Wrestling|Wrestling]], +1 [[War#Command|Command]]
+
+1 [[Fitness|'''Fitness''']], +1 [[Athletics#Archery|'''Archery''']], +1 [[Athletics#Wrestling|'''Wrestling''']], +1 [[War#Command|'''Command''']]
   
 
===Omen: Flight of Birds===
 
===Omen: Flight of Birds===
+2 [[Music#Voice|Voice]], +2 [[Befriend#Conversation|Conversation]], +2 [[Sleight-of-Hand#Composure|Composure]]
+
+2 [[Music#Voice|'''Voice''']], +2 [[Befriend#Conversation|'''Conversation''']], +2 [[Sleight-of-Hand#Composure|'''Composure''']]
 
===Omen: Island Lights===
 
===Omen: Island Lights===
+1 [[Strength]], +1 [[Bully#Brute Strength|Brute Strength]], +1 [[Forge#Courage|Courage]]
+
+1 [[Strength|'''Strength''']], +1 [[Bully#Brute Strength|'''Brute Strength''']], +1 [[Forge#Courage|'''Courage''']]
 
===Omen: Islandquake===
 
===Omen: Islandquake===
+1 [[Insight]], +2 [[Negation#Theory of Negation|Theory of Negation]]
+
+1 [[Insight|'''Insight''']], +2 [[Negation#Theory of Negation|'''Theory of Negation''']]
 
===Omen: Shattered Mirrors===
 
===Omen: Shattered Mirrors===
+1% Chance of Success, +1 [[Intelligence]], +2 [[War#Leadership|Leadership]], +1 [[Religion#Oratory|Oratory]]
+
+1% Chance of Success, +1 [[Intelligence|'''Intelligence''']], +2 [[War#Leadership|'''Leadership''']], +1 [[Religion#Oratory|'''Oratory''']]
 
===Omen: The Storm===
 
===Omen: The Storm===
+1 Bonus on Hostile Actions, +1 [[Athletics#Competition|Competition]], +1 [[Bully#Intimidation|Intimidation]], +1 Random [[Duel]] Subskill
+
+1 Bonus on Hostile Actions, +1 [[Athletics#Competition|'''Competition''']], +1 [[Bully#Intimidation|'''Intimidation''']], +1 Random [[Duel|'''Duel''']] Subskill
   
 
=== Omen: Three Suns ===
 
=== Omen: Three Suns ===
+1 [[Finesse]], +1 [[Sleight-of-Hand#Acrobatics|Acrobatics]], +1 [[Sleight-of-Hand#Composure|Composure]], +1 [[Sleight-of-Hand#Conceal|Conceal]]
+
+1 [[Finesse|'''Finesse''']], +1 [[Sleight-of-Hand#Acrobatics|'''Acrobatics''']], +1 [[Sleight-of-Hand#Composure|'''Composure''']], +1 [[Sleight-of-Hand#Conceal|'''Conceal''']]
   
  +
== Next ==
The choices of Omens are mutually exclusive ''except'' for Three Suns; this may be a glitch. As with Astrology and Heritage above, it's not necessary to select any Omen at all.
 
[[Category:Character Creation]]
+
[[CC Page 2|Character Background page 2]][[Category:Character Creation]]
 
[[Category:Expand]]
 
[[Category:Expand]]
 
[[Category:Expand Attribute]]
 
[[Category:Expand Attribute]]

Latest revision as of 18:44, 4 June 2020

Students come to the Academy from all over Elumia; sometimes even beyond! The sounds of many languages can be heard in its Halls, and the libraries are full of books written in every corner of the world.

The first page of Character Background asks:

Where do you come from?


Astrology[]

Astrology: Dawn[]

+1 Birds, +1 Confidence, +1 Flowers, +1 Phemes, +1 Running, +1 Willpower

Astrology: Midnight[]

A Random Skill Level in each of the 6 Magical Arts

Astrology: Noon[]

+2 Observation, +2 Perception, +2 Reason

Astrology: The Comet[]

+1% Chance of Success to all Actions, +1 Luck, +1 Pure Luck

Astrology: The Eclipse[]

+2 Conceal, +2 Hide, +2 Infiltration

The above choices are mutually exclusive except for The Comet, i.e. a character can only have one of Dawn/Midnight/Noon/The Eclipse, but may take The Comet as well. (You may, of course, take none of them.)

Heritage[]

Heritage: Auncish[]

+1 Competition, +2 Administration, +3 Wit

Heritage: Merilien[]

+1 Courtly Fasion, +2 Romance, +3 Passion

Heritage: Renaglian[]

+1 Recipes, +2 Negotiate, +3 Intrigue

Heritage: Staadan[]

+1 Leadership, +2 Artisan, +3 Composure

Heritage: Strozzan[]

+1 Willpower, +2 Debate, +3 Observation

As you'd (sort of) expect, the choices of Heritage are mutually exclusive, i.e. a character can only have one Heritage (but is not required to choose any of them).

Omen[]

Omen: Blood Moon[]

+1 Fitness, +1 Archery, +1 Wrestling, +1 Command

Omen: Flight of Birds[]

+2 Voice, +2 Conversation, +2 Composure

Omen: Island Lights[]

+1 Strength, +1 Brute Strength, +1 Courage

Omen: Islandquake[]

+1 Insight, +2 Theory of Negation

Omen: Shattered Mirrors[]

+1% Chance of Success, +1 Intelligence, +2 Leadership, +1 Oratory

Omen: The Storm[]

+1 Bonus on Hostile Actions, +1 Competition, +1 Intimidation, +1 Random Duel Subskill

Omen: Three Suns[]

+1 Finesse, +1 Acrobatics, +1 Composure, +1 Conceal

Next[]

Character Background page 2