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Academagia Wiki
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Explore
Main Page
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Katja's Request
Early Morning Chill
Popular Novel (Item)
An Outing...
The Upset Stomach
Infuse Wand (Action)
Academagia Wiki
Items
Necklace of Strength (Item)
Safaviore Insignia (Item)
Circlet of Magistry (Item)
The Creation Orb (Item)
The Schohanwicht School Portal Key
Ole Tiberius' Hook (Item)
Deck of Cards (Item)
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The Well of Flies
Unclaimed Fields
Path of Musical Chimes
The Drowned Palace of Usin
The War Room
The Library of Manetele
Academagia Groundskeeper's Office
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Abilities
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Actions
Abilities - Bonus to Actions
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These are abilities that give a bonus to actions.
All items (18)
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Other
A
Always Prepared (Ability)
B
Best Manners (Ability)
Bold (Ability)
C
Channel Athanasius’ Spirit (Ability)
Cite Precedent (Ability)
Combat Ready (Ability)
D
Dialectic Knowledge: Teaching (Ability)
Discern Vulnerabilities (Ability)
Discern Weaknesses (Ability)
E
Enchant Knowledge: Study Item (Ability)
Extra Wind (Ability)
K
Knack for Languages (Ability)
L
Look Ahead (Ability)
P
Pray for Guidance (Ability)
S
Surprising Burst (Ability)
Suspect Everything (Ability)
V
Variable Strum (Ability)
W
Wizard and Familiar (Ability)
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