Familiar: Oyes the Pievran Blue Longhair
“You there, get a cauldron. You, the ingredients book. And you -- you will be in charge of ingredients once we get the book.” As for Cinzia, she will be mixing it all, naturally. It takes a strong leader to make things happen in a group and Cinzia IS that leader. If you need to make something happen, she is the go-to witch for effective management. She’s either a gift or a curse, really depending on how organized you are on your own. The Aranaz and Hedi students generally can’t stand her, but they just want to do everything themselves. Magic is such a messy discipline, and Cinzia is intent on keeping it organized.
Ability: Cinzia's Favor
If Cinzia wants to be better friends with you, you’ll be better friends…period; unless someone’s Confidence is better than Cinzia’s Leadership, expect to cozy up with her a bit more and like it (for 82 Actions).
Not one to mince words, Cinzia can make someone like her more just by turning on her charm and displaying her confidence in herself. When battles of wills arise, Cinzia usually wins, coming out ahead by coming out with a better friend. On those rare occasions when Cinzia doesn’t successfully better her friendship, she never sulks; instead, she simply bends her will to try again-- the sooner the better!
Clique Abilities: Cinzia's Will
Cinzia’s Will is a mixed blessing, much like Cinzia herself; those who are her friends will find their Leadership Skill Decreased (-3) while enjoying Increases to their Confidence (+1), Coordination (+2), and Logistics (+2) Skills.
Cinzia loves order…almost as much as giving orders. Since she knows what’s best, however, she never fears overstepping her bounds and stepping on someone else’s toes. This level of confidence isn’t something you learn, it’s something you’re born with; truth be told, Cinzia was probably born with several peoples’ confidence, and she has the will to prove it!
Astrology, Botany, Enchant, Geometry, Music, Rhetoric
Fitness: 1, Finesse: 2, Charm: 3, Strength: 1, Intelligence: 3, Insight: 3, Luck: 1
Likes: Expand Command, Expand Leadership, Expand Plot, Expand Logistics
Dislikes: Expand Playfulness, Expand Art Appreciation
- Miss Mastermind (Command, Leadership, Logistics, Observation)
- Make Friends (Befriend and Relationships)
- Academic Success (Study)
- Familiarize the Familiar (Bond and Familiar)
- Know the School (Explore)