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*[[Zoology#Worms|Zoology - Worms]] 10
 
*[[Zoology#Worms|Zoology - Worms]] 10
 
[[Category:Spells - Damage]]
 
[[Category:Spells - Damage]]
[[Category:Spells - Chance of Succes]]
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[[Category:Spells - Chance of Success]]
 
[[Category:Spells - Vitality]]
 
[[Category:Spells - Vitality]]
 
[[Category:Spells]]
 
[[Category:Spells]]

Latest revision as of 19:20, 5 April 2020

Effects[]

The Cut and Heal Spell carries a certain risk - one begins by giving oneself a point of Damage in a feigned botched attack; if one then makes a series of Fitness/Flawless Timing Rolls, one's Vitality is Expanded back 1 point, the original wound is imposed on one's opponent (Damage 1/Choice of Character), and the caster gets a 10% Increase to Chance of Success/Combat Spell Action for the duration of the Duel.

  • Damage
  • Damage Choice of Character
  • Increase Chance of Success - Combat Spell Actions

Action Types[]

  • Hostile
  • Affliction

Spell Types[]

  • Revision
  • Harm

Phemes[]

Duration: 1[]

Duel Cost: 1[]

Unlocked by[]