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Description

The Dandibraw’s Charge Spell does five points of Damage to the caster's intended target - and to the caster. It's a spell best used either from a position of astonishing strength, or from a position of impending defeat. [Note that it requires Intelligence and a knowledge of War to cast as intended - Roll v. 9.]

Effects

  • Damage

Action Type

  • Beneficial

Spell Types

  • Glamour
  • Presence

Phemes

Duration: 1

Duel Cost: 2

Unlocked by

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