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| Strength and Fitness <nowiki>></nowiki> 2, Confidence <nowiki>></nowiki> 3, Famous Battles <nowiki>></nowiki> 3
 
| Strength and Fitness <nowiki>></nowiki> 2, Confidence <nowiki>></nowiki> 3, Famous Battles <nowiki>></nowiki> 3
 
| Fitness +1
 
| Fitness +1
  +
| [[Playfulness (Sabotage)|Playfulness]] +1, [[Temperance]] -1
| Danger Sense +2, Observation +2
 
 
| style="text-align: center;" |Yes
 
| style="text-align: center;" |Yes
 
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|- class="va-table-highlight" style="height:32px;"

Revision as of 18:19, 6 September 2017

List of emotions you will, maybe, feel during the course of the year 1.

Requirements must be met to start and maintain the emotion. Emotion will end when Req is not met.

Source: Modbase 3

Feel free to modify as your time allowes.


Emotion Stress Requirements Ability effects Other effects Beneficial?
Affection not Despair, Relationship with a opposite gender >10 Charm +1 Awareness +1, Confidence +1 Yes
Alarm >2 not Anxiety, Confidence <8 Danger Sense +2, Stress Min +1 Situational
Alert >1 <6 Insight > 2 Danger Sense +2, Observation +2 Yes
Alive Like a Sea Dog <2 Strength and Fitness > 2, Confidence > 3, Famous Battles > 3 Fitness +1 Playfulness +1, Temperance -1 Yes
Anger >5 Temperance <3 Perception -1, Random Relationship -1, Bonus hostile actions and abilities +2 Situational
Anxiety >3 Courage <4, Schoolyard Education <5 Composure -1, Concentration -1 No
Beset on All sides >6 Confidence <5 All Spells -2; Enspell -2 No
Bitterness >3 Glory <2, Parental Approval <66, Listen <4, Leadership <4 Charm -1 Befriend -1, Society -1, Gossip +1 No
Bon Vivant <4

nowiki

Playfulness >7 Luck +1 Dating +1, Wit +1, Playfulness +1 Yes
Calm <3 Patience >6 Insight +1 Natural Philosophy +1, Religion +1 Yes
Clock Fatigue Beset on All sides, Fitness <4, Endurance <3 Roll luck rolls twice, pick worst one No
Conflicted Anxiety, Insight <3, Confidence <3 Befriend -1, Conversation -1, Listen -1, Temperance -1 No
Cowardice >5 Courage <2, Schoolyard Education <3 Chance of success of hostile actions -2%, Confidence -2, Flirting -2 No
Despair >1 <6 Not Affection, has Beset on all Sides, has Bitterness, Schoolyard Education <3 Fitness -1 Passion -3 No
Disgust >3 Random Relationship -3, Aesthetics >4, Playfulness <5, Temperance <3 Aesthetics +1, Patience -3 Situational
Drowsy =0 Dedication <4, Playfulness <2, Flirting <3, Concentration <3, Curiosity <1, Hinosi 1 to Kapsus 1 Danger Sense -1, Passion -1 No
Ecstasy Affection, Joy Chance of success of Social actions and abilities +10%, Vitality Maximum +1 Yes
Elation <3 Glory >2 Roll Finesse, Fitness, Strength 3 times, pick best result Yes
Embarrassment Anxiety, Social Skills < 3 Chance of social actions and abilities -2% No
Ennui >5 Drowsy, Listen <2, Puzzles <3 Conversation -2, Endurance -2 No
Envy Glory <1, Parental Approval <1, Relation with Catherine Chard <-3, Character <3, Confidence <2 Temperance -1, -1 to two random Relationships No
Excitement >1 <5 Passion > 3, Playfulness > 5, Concentration < 4

Chance of Failure +5%, Composure -1, Stress Maximum +3 **Obviously, you can only take advantage of the stress max bonus if your stress max was less than 4

No
Fear of Rabies >7 Anxiety, Mammals <2, Courage <4 Explore -2, Familiar Kinship -2, Stress Minimum +1 No
Fear of the Sick Anxiety, Fitness <4, Courage <4, Piety <4, 2 > Chirurgery <6 Charm -1 Awareness +1, Social Skills -2 No
Fit of Hypochondria >4 Character <3, Schoolyard Education <3, Awareness <3, 2> Biology <5 Composure -2, Confidence -2, Endurance -2, Playfulness -2 No
Fortified by Adversity >4 Fortitude in Adversity ability Strength +1 Danger Sense +1 Yes
Golden <3 Luck > 3, Conversation > 5, Piety < 6 Charm +1 Parental Approval +40 Yes
Graverobber's Shame Stress >4 Background - Family: Graverobbers, Confidence < 5, Luck -1 Composure -1, Confidence -1, Temperance -1 No
Hatred Anger, Relationship with a random rival < -5, Temperance < 4 -1 to three random Relationships, +1% to chance of success of hostile actions and abilities Situational
Heroic Zeal <4 Not Embarrassment, Glory >1, Temperance <4, Intimidation >1, Confidence >= 5 Strength +1, Fitness +1 Athletics +1 Yes
Hubris Heroic Zeal, Curiosity < 2 Charm -1 Observation -1, Confidence +2, Society +1 Situational
Humiliation Embarrassment, Parental Approva < 50, Relation with random opposite gender < -5 School Survival -2, Chance of Failure +5%, -1 to random Relationship No
Hungry for Peace <6 Diplomacy > 7, Befriend > 8 Negotiate +2, Passion +1 Yes
Joy <3 Playfulness > 7, Character > 6 Confidence +1, Flirting +1, Temperance +1 Yes
Love Affection, Relationship with opposite gender >12 Flirting +1, Passion +1, Romance +1 Yes
Panic >6 Anxiety, Confidence <3 Chance of Failure +20% No
Paranoia Anxiety, Beset on All sides, Awareness <2 Charm -2, Insight -1 No
Peaceful Heart <2 Temperance > 5 Charm +1 Patience +1 Yes
Phobia of the Flame Paranoia, Theory of Astrology > 6 Luck +1 Conversation -2, Patience -2, Social Skills -2 Situational
Prophetic Certainty <3 Glory > 1, Pure Luck > 6 Astrology +1, Observation -1 Situational
Righteous Belief Heroic Zeal, Piety >3 Confidence +2 Yes
Salt of the Earth <3 Parental Approval > 110 Composure +1, Confidence +1 Yes
Soaring among the Towers <4 Insight > 99 Art Appreciation +1, Passion +1, Revision +1 Yes
Speculative <4 Not Drowsy, Curiosity >4, Dialectic <6, Increase Chance of Success +5% for Question action types: Call into Question, Infer Pheme, Question Knowledge, Question Self, Question Surroundings Yes
Speechless >9 Anxiety, Wit <3, Awareness <4, Conversation -2, Social Skills -2 No
Spinning of the Gears Astrology >8, Natural Philosophy >8, Clockwork >8, Befriend <4, Society <4, Passion <4 Charm -1, Intelligence +1 Persuasion -1, Observation +1 Situational
Stunned Speechless, Composure <4 Flawless Timing -2, Reason -2 No
Supreme Confidence Heroic Zeal, Courage >5 Composure +2, Intimidation +2, Blackmail -2 Situational
Wicked Happy <3 Bully > 5 Confidence +1, Intimidation +1, Passion +1, Listen -1, Temperance -1 Situational
Yearning for the Imperial Past <5 History > 7, Romance > 7 Research +2 Yes