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Enchant

Dominant Attribute

Insight

Instructor

Matain Leith

Midterm Exam

19 Cheimare

Final Exam

19 Kaliri

Mandatory for

Vernin students

Related Links

Enchantment is the skill of impressing magical qualities into mundane objects so that supernatural effects can be created reliably, and with less fuss than usually goes into drawing out Phemes. It encompasses theory and practice, and is the heart of the Artificer's career.

Dominant Attribute: Insight

Study Levels and unlocks

  1. Relationship with Random Student +2
  2. Relationship with Random Student +1
  3. Relationship with Matain Leith +1
  4. Refractive (Pheme)
  5. Enchant Knowledge: Palettes (Ability)
  6. Enchant Knowledge: Materials Knowledge (Ability)
  7. Enchant Knowledge: Study Item (Ability)
  8. Enchant Knowledge: Theory of Enchantment (Ability)
  9. Narrow Focus: Enchant (Action)
  10. Study Mastery: Enchant

Training Levels and unlocks

  1. 'That Which Enchants, by Mallo Haltisch' (Lore)
  2. Brittle (Pheme)
  3. Arrange Workstation (Ability)
  4. 'The Few Things That Please Me, by Marquis Wutant' (Lore)
  5. 'Enchantment: Beyond Magic, by Dervid Aswert' (Lore)
  6. Addison's Enhancement (Action)
  7. Strengthen (Pheme)
  8. Create Setback (Ability)
  9. 'To Enchant the World, by Justil Thend' (Lore)
  10. Gorithnak's Personal Workstation (Location)
  11. Recharge Item (Action)

Research Topic (Enchant)

Related links

Magical Appraisal

Dominant Attribute: Insight

Training Levels and unlocks

  1. 'Hard Lesson Learned' (Lore)
  2. 6th Finger (Spell)
  3. 'Way of the Mercenary' (Lore)
  4. Beauregard Denail, Catalog B (Shop)
  5. Brisbane the Gemologist's Shop
  6. 'Instincts of Taedor' (Lore)
  7. 'Goals of Angela' (Lore)
  8. Tactile (Pheme)
  9. Reveal (Pheme)
  10. Reverse Engineer (Spell)
  11. Expand Intelligence +1

To unlock Level 11:

Research Topic (Magical Appraisal)

Related links

Materials Knowledge

Dominant Attribute: Insight

Training Levels and unlocks

  1. Vasik P'shaw, Merchant (Shop)
  2. 'The Learning of Culture' (Lore)
  3. Vernin Grand Forge (Location)
  4. Sinuate (Pheme)
  5. 'Wand Maker, Worst of All' (Lore)
  6. 'Axe Sonnet' (Lore)
  7. Beauregard Denail, Catalog A (Shop)
  8. Grand Forge: Personal Station (Location)
  9. 'Knowing to Be a Master' (Lore)
  10. Linear (Pheme)
  11. Magical Appraisal maximum Subskill Level +1

To unlock Level 11:

Research Topic (Materials Knowledge)

Related links

Palettes

Dominant Attribute: Insight

Training Levels and unlocks

  1. Air (Pheme), Painting and Magic: Not All That Different (Lore)
  2. Warp (Pheme)
  3. 'Diary of Painter Fedd Hastigg' (Lore)
  4. Heft (Pheme)
  5. Warm (Pheme)
  6. 'A Magician’s Journey, by Marston Nestio' (Lore)
  7. Imperial Palace: Tapestry Room (Location)
  8. Float (Pheme)
  9. Igitur 'Bone-finger' Lysither (Shop)
  10. Pierce (Pheme)
  11. Phemes maximum Subskill Level +1

To unlock Level 11:

Research Topic (Palettes)

Related links

Theory of Enchantment

Dominant Attribute: Insight

Training Levels and unlocks

  1. Earth (Pheme), 'Theory of Enchantment SL I' (Lore), inform Orthography
  2. Lubrication (Pheme)
  3. Professor Leith's Back Office (Location)
  4. 'Theory of Enchantment SL II' (Lore)
  5. 'Theory of Enchantment SL III' (Lore)
  6. Arid (Pheme)
  7. 'Theory of Enchantment SL IV' (Lore)
  8. Understanding (Pheme)
  9. Flawless (Pheme)
  10. Castle-Downs: Chasm Cave (Location)
  11. Palettes maximum Subskill Level +1

To unlock Level 11:

Research Topic (Theory of Enchantment)

Related links

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