You and your Familiar can play off each other to entertain the people around you, granting - upon a successful Charm/Society Roll vs 6 - 1 point Expansions to a Relationship of your choosing and a relationship with a random passer-by. Furthermore, if your Insight and your sense of Familiar Kinship are sufficiently acute (vs 6), you can make the games not just amusing to your audience but fun for your Familiar as well, you can Expand some facet of your Bond by 1 point.
- Expand Relationship - Choice of Character
- Expand Relationship - Random
- Expand Bond