| Everwine's Special Parchment | ||
|---|---|---|
| Prerequisites : | Enrolled in Astrology, any familiar except spirit, Ana Flavia Bessa must still be cursed... | |
| Begin Date : | Veranix 22 | |
| End Date : | Kaliri 28 | |
| Days : | 4 | |
| ModTools Name : | Dancing with Badcrumble | |
| Roll Levels : | Unknown | |
| Automatic Benefits : | Unknown | |
| Possible Benefits : | +1 to Intelligence and Charm or +2 to Charm, multiple skill ups | |
This is an adventure with Everwine von Zoedorf in which the hero gets to help Everwine with his cartoons.
The adventure takes at least 4 sessions, a successful adventure can gain multiple skill-ups, relationship gains with Everwine, and 2 points of Charm or 1 point of Charm and 1 point of Intelligence.
Unlocked by: Relationship with Everwine over x
Stage 1: Everwine's Special Parchment[]
Phase 1: Everwine's Special Parchment[]
- 1. The Threatened parchment (Roll vs. #)
Automatic: Advance Phase 2.
Phase 2: A New Level in Art[]
- 1. Agree to help (Automatic)
Success: Advance to Stage 2. Failure: ?
- 2. Tell him to find someone else. (Automatic)
Success: End Adventure Failure: -
- 3. Courage. Take a moment to decide. (Roll vs. 3)
Success: Temporary +20% CoS, choose again Failure: Choose again
- 4. Persuasion. Ask for more information. (Roll vs. 4)
Success: +1 Persuasion SS, advance to stage 2. Failure: -1 Persuasion SS
Stage 2: Channeling Your Inner Artist[]
- 1. Storytelling. A Grasshopper Adventure of Epic Proportions! (Roll vs. 5)
Success: +1 Storytelling SS, advance to stage 3. Failure: ?
- 2. Puzzles. Inspector Grasshopper and the Case of...Something. (Roll vs. 5)
Success: +1 Puzzles SS, advance to stage 3 Failure: ?
- 3. Planning. What kind of story suits you anyway. (Roll vs. 6)
Success: Temporary +10 CoS, choose again. Failure: ?
- 4. Dating. A Grasshopper Romance. (Roll vs. 5)
Success: +1 Dating SS, advance to stage 3. Failure: ?
Stage 3: A Big Book[]
- 1. Concentration. Use the scroll and do it the easy way. (Roll v. ~24)
Success: +1 Palettes SS, advance to stage 4. Failure: ?
- 2. Patience. Forge the scroll, do it the hard way. (Roll v. ~24)
Success: +1 Patience SS, advance to stage 4. Failure: ?
- 3. Decipher Handwriting. Examine the scroll. (Roll v. 24)
Success: Temporary +15 CoS, choose again. Failure: choose again
Stage 4: Casting a Life-Changing Spell[]
- 1. Persuasion. Convince Everwine to cast the spell. (Roll v. ~31)
Success: +1 Persuasion SL, advance to phase 2. Failure: ?
- 2. Diction. Cast the spell yourself. (Roll v. 14)
Success: +1 Diction SL, advance to phase 2. Failure: ?
- 3. Memorization. Make sure you know the spell well before anyone casts it. (Roll v. 22)
Success: Temporary +15 CoS, choose again Failure: ?
Phase 2: Art Imitating Life[]
- 1. Run away.
Automatic: +1 Stress, +1 Running SS, pause adventure at Stage 4 Phase 2.
- 2. Forge. Fight the automatons. (Roll v. 20)
Success: +1 Metallurgy SL, advance to phase 3. Failure: ?
- 3. Tactics. Study the battlefield. (Roll v. 19)
Success: Temporary +20 CoS, choose again. Failure: ?
- 4. Insects. Take on the Grasshopper. (Roll v. 27)
Success: +1 Insects SL, advance to phase 3. Failure: ?
Phase 3: The Exterminator[]
- 1. Flawless Timing. Fight Grasshopper! (Automatic?)
Success: +1 Intelligence, +3 Competition SS, +2 Tactics SS, advance to stage 5. Failure: ?
- 2. Planning. Think your actions through. (Roll v. 20)
Success: Temporary +15% CoS, choose again. Failure: choose again
- 3. Courage. Fight Ms Spider. (Roll v. 18)
Success: +1 Charm, + 3 Dedication SS, +2 Passion SS, advance to stage 5. Failure: ?
Stage 5: Strange Evasions[]
- 1. Talk to the fool kid
Automatic: +1 Charm, +2 relationship maximum Everwine von Zoedorf, +2 relationship Everwine von Zoedorf, conclude adventure.
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