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Everwine's Special Parchment
Prerequisites : Enrolled in Astrology, any familiar except spirit, Ana Flavia Bessa must still be cursed...
Begin Date : Veranix 22
End Date : Kaliri 28
Days : Unknown
ModTools Name : Dancing with Badcrumble
Roll Levels : Unknown
Automatic Benefits : Unknown
Possible Benefits : Unknown
This is an adventure with Everwine von Zoedorf in which the hero gets to hepl Everwine with his cartoons.

The adventure takes at least 4 sessions, a successful adventure can gain multiple skill-ups, relationship gains with Everwine and 2 points of charm.

Unlocked by: Relationship with Everwine over x

Stage 1: Everwine's Special Parchment

Phase 1: Everwine's Special Parchment

  • 1. The Threatened parchment  (Roll vs #)
Automatic: Advance phase 2.



Phase 2: A New Level in Art

  • 1. Agree to help  (Automatic)
Success: access stage 2.
Failure: ?


  • 2. Tell him to find someone else.  (Automatic)
Success: conclude adventure
Failure: -


  • 3. Courage.  Take a moment to decide.  (Roll Insight + Courage vs 3)
Success: temp. +20% CoS, choose again 
Failure: choose again 


  • 4. Persuasion.  Ask for more information.  (Roll Charm + Persuasion vs 4)
Success: +1 Persuasion SS, access stage 2.
Failure: -1 Persuasion SS

Stage 2: Channeling Your Inner Artist

  • 1. Storytelling.  A Grasshopper Adventure of Epic Proportions! (Roll Intelligence + Storytelling vs 5)
Success: +1 Storytelling ss, access stage 3.
Failure: ?


  • 2. Puzzles.  Inspector Grasshopper and the Case of...Something. (Roll Insight + Puzzles vs 5)
Success: +1 Puzzles SS, access stage 3 
Failure: ?


  • 3. Planning.  What kind of story suits you anyway. (Roll Insight + Planning vs 6)
Success: Temporary +10 chance of success, choose again.
Failure: ?


  • 4. Dating.  A Grasshopper Romance.  (Roll Charm + Dating vs 5)
Success: +1 Dating SS, access stage 3.
Failure: ?

Stage 3: A Big Book

  • 1. Concentration.  Use the scroll and do it the easy way. (Roll v. at most 24)
Success: +1 palettes SS, access stage 4.
Failure: ?


  • 2. Patience.  Forge the scroll, do it the hard way.  (Roll v. at most 24)
Success: +1 Patience ss, access stage 4.
Failure: ?


  • 3. Decipher Handwriting.  Examine the scroll.  (Roll v. 24)
Success: temporary +15 chance of success, choose again.
Failure: choose again


Stage 4: Casting a Life-Changing Spell

  • 1. Persuasion.  Convince Everwine to cast the spell.  (Roll v. at least 31)
Success: ?
Failure: ?


  • 2. Diction.  Cast the spell yourself.  (Roll v. 14)
Success: +1 diction skill level (not step), advance phase 2.
Failure: ?


  • 3. Memorisation.  Make sure you know the spell well before anyone casts it.  (Roll v. 22)
Success: temporary +15 chance of success, choose again
Failure: ?


Phase 2: Art Imitating Life

  • 1. Run away.
Automatic:


  • 2. Forge.  Fight the automatons.  (Roll v. 20)
Success: +1 Metallurgy ss, advance phase 3.
Failure: ?


  • 3. Tactics.  Study the battlefield.  (Roll v. 19)
Success: temporary +20 chance of success, choose again.
Failure: ?


  • 4.  Insects.  Take on the Grasshopper.  (Roll v. 27)
Success: +1 Insects skill level, access stage 5.
Failure: ?


Stage 5: The Exterminator

  • 1. Flawless Timing.  Fight Grasshopper!   (Automatic?)
Success: +1 Intelligence, +3 Competition SS, +2 Tactics SS, advance to stage 6.
Failure: ?


  • 2. Planning.  Think your actions through.  (Roll Intelligence + Planing v. 20)
Success: temporary +15% chance of success, choose again.
Failure: choose again


  • 3. Courage.  Fight Ms Spider.  (Roll Charm + Courage vs 18)
Success: +1 Charm, + 3 Dedication SS, +2 Passion SS, advance to stage 6.
Failure: ?

Stage 6: Strange Evasions

  • 1. Talk to the fool kid
Automatic: +1 Charm, +2 relationship maximum Everwine von Zoedorf, +2 relationship Everwine von Zoedorf, conclude adventure.


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