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Platypus

Description

"Familiar: A Matter of Finance" is an Adventure for your Platypus Familiar


You never meant to get his close to a human. You hadn't even realized it was possible, really - you'd thought they were a differentz kind of hunter.

She's always so happy to see you, eben though she has to feed you all the time... you really should do something in return.

You try to think of things your human likes. She kept eyeing this big book "Spells for Jesters: Praktical Jokes to Play on your Friends!".

At any rate, you decide to get this boo for your human. You know that humans have to give away these metal pieces the call Pims in order to get things they want. The only problem is, you don't have any Pims and you don't really know how to get some.

Phase 1

  • Strike out on your own [=> Familiar: Starting a Business]
  • Character Study Consult the other Familiars for money-making plans.
    • Success: Expand Money +25
    • Familiar: Conversation +1

What you learned about humans so far is that humans can't just dig around in the mud an find the things they need like you can.

Phase 2: Familiar:Starting a Business

  • Planning: What sort of things could you do for steadier Income?
    • Start the "Club Platypus". [Pause. Next Phase] 
    • Fail Phase, can resume
  • Negotiate: Sell some of your things
    • Failure: Pause.

Phase 3: Familiar: Club Platypus

The human Joana's turtle has begun taking his master's attitude.

  • Forget it
  • Help the ducks [Pauses Adventure => Next Phase]
    • Expand Money +35

==Phase 4: This means WAR! (or possibly targetted diplomacy)

  • Fight!
  • Diplomacy. Try to make peace with the turtles.
  • Glamor Spells: Confuse the turtles
  • Incantation Methods: Create a wind and blow them away!

"Humans aren't our masters. They are just there to feed us and pet us and call us strange nicknames."

  • Add 1 Spells for Jesters
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