Stage 1: Familiar Adventure - A Long Voyage[]
Familiar Adventure - A Long Voyage
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Prerequisites :
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Familiar - Rock
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Begin Date :
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Unknown
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End Date :
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Unknown
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Days :
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Unknown
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ModTools Name :
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Familiar Adventure Rock
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Roll Levels :
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Unknown
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Automatic Benefits :
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Unknown
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Possible Benefits :
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Unknown
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Phase 1: Familiar Adventure - A Long Voyage[]
Automatic: Continue to phase 2.
Phase 2: Familiar Adventure: A Journey Down Under[]
- 1. Looks like your mage is feeling cheap tonight!.
Automatic: Pause adventure.
- 1. OH YEAH! TONIGHT'S THE NIGHT! (Costs 100 pims.)
Automatic: -100 pims, Serenity skill level +1, continue to phase 3.
Phase 3:[]
- 1. Passion. "I LOVE GOLD NUGGETS!" (Roll v. #)
Success: Continue to phase 4
Failure: ?
- 2. Befriend. Become best buds! (Roll v. #)
Success: Continue to phase 4
Failure: ?
Success: Continue to phase 4
Failure: ?
Phase 4:[]
- 1. A party? You never miss a party!
Automatic: Continue to phase 5.
Phase 5:[]
- 1. Gossip. Does she know that rocks have several uses? (Roll v. #)
Success: Continue to phase 6.
Failure: ?
- 2. Voice. Aren't we forgetting someone? (Roll v. #)
Success: Continue to phase 6.
Failure: ?
Phase 6:[]
- 1. You two could play tongue twisters!
Automatic: Continue to phase 7
Phase 7:[]
- 1. Another game! This one's called "Get Frustrated!"
Automatic: Continue to phase 8
Phase 8:[]
- 1. Does she know "The Song That Fails to End"?
Automatic: Continue to phase 9.
Phase 9:[]
- 1. Where is the spell bringing you?
Automatic: Stress +5, +100 pims, get Letter from Mustafa, get Wand of Insanity, end adventure.