m
Tags: apiedit, Visual edit
 
Line 1: Line 1:
===Description===
+
== Description ==
 
As part of your wilderness training, you've learned to deal with simple but potentially debilitating injuries. When necessary, you can restore 1 point of Vitality to an injured party, and Increase his or her (or your own) Stress Maximum by 1 point as well, just by offering proof that the situation at hand is manageable. In so doing, you'll Expand your own skill at Chirurgery by 1 Step. The Stress Maximum Increase lasts for two days.
 
As part of your wilderness training, you've learned to deal with simple but potentially debilitating injuries. When necessary, you can restore 1 point of Vitality to an injured party, and Increase his or her (or your own) Stress Maximum by 1 point as well, just by offering proof that the situation at hand is manageable. In so doing, you'll Expand your own skill at Chirurgery by 1 Step. The Stress Maximum Increase lasts for two days.
   
Line 11: Line 11:
 
===Duration: 12===
 
===Duration: 12===
   
==Unlocked by==
+
==Unlocked By==
 
*[[Explore#Wilderness Survival|Explore - Wilderness Survival]] 2
 
*[[Explore#Wilderness Survival|Explore - Wilderness Survival]] 2
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 01:14, 12 March 2016

Description

As part of your wilderness training, you've learned to deal with simple but potentially debilitating injuries. When necessary, you can restore 1 point of Vitality to an injured party, and Increase his or her (or your own) Stress Maximum by 1 point as well, just by offering proof that the situation at hand is manageable. In so doing, you'll Expand your own skill at Chirurgery by 1 Step. The Stress Maximum Increase lasts for two days.

Effects

Action Types

  • Beneficial

Duration: 12

Unlocked By

Community content is available under CC-BY-SA unless otherwise noted.