Academagia Wiki
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====Region: Academagia====
 
====Region: Academagia====
 
====Chance of Discovery: 2====
 
====Chance of Discovery: 2====
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  +
Note: Patch 3 & Content Patch 1 changes this area.
   
 
==Abilities:==
 
==Abilities:==
 
====Grand Forge====
 
====Grand Forge====
 
Visitors to the Grand Forge will notice 2-point increases to all their [[Enchant]] and [[Forge]] Subskills during their stay.
 
Visitors to the Grand Forge will notice 2-point increases to all their [[Enchant]] and [[Forge]] Subskills during their stay.
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*Increase Magical Appraisal
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*Increase Materials Knowledge
 
*Increase Palettes
  +
*Increase Theory of Enchantment
 
*Increase Armorer
 
*Increase Courage
 
*Increase Jeweler
 
*Increase Metallurgy
 
*Increase Weaponsmith
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====Tidy after the Smiths====
 
====Tidy after the Smiths====
 
Expands random Forge Subskill and random Enchant Subskill by 1 point each.
 
Expands random Forge Subskill and random Enchant Subskill by 1 point each.
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- Expand Random Enchant: 1SS
 
- Expand Random Enchant: 1SS
====Smelting Furnace====
 
Using a smelting furnace increases one's Metallurgy Subskill by four points. To be able to use a smelting furnace one needs Courage (>=5), a Bar Mold, and a Master Workstation.
 
 
- Increase Metallurgy
 
====Forge Hearth====
 
You must be in possession of Tongs and an Anvil to use a forge hearth. This will increase your Metallurgy and Forge Skills by two points.
 
 
- Increase Forge
 
 
- Increase Metallurgy
 
====Glassblowing Workshop====
 
This Workshop increases Artisan (+3) and Art (+2).
 
 
- Increase Artisan
 
 
- Increase Art
 
====Professor Leith's Expertise====
 
Requires a certain relationship with the professor. Increases Artisan, Armorer, Jeweler, Weaponsmith, Enchant and Engineering by 1 point each.
 
====Jeweler's Workstation====
 
Requires Jeweler's Picks or Ruckmarn Jeweler's Picks. Increases Jeweler Skill by 3, and Metallurgy and Creativity Skills by 2 points each.
 
 
- Increase Jeweler
 
 
- Increase Metallurgy
 
 
- Increase Creativity
 
[[Category:Locations - Forge]]
 
 
[[Category:Locations]]
 
[[Category:Locations]]
 
[[Category:Academagia]]
 
[[Category:Academagia]]
 
[[Category:Locations - Forge]]
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[[Category:Locations - Enchant]]
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[[Category:Locations - Materials Knowledge]]
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[[Category:Locations - Magical Appraisal]]
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[[Category:Locations - Palettes]]
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[[Category:Locations - Theory of Enchantment]]
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[[Category:Locations - Armorer]]
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[[Category:Locations - Courage]]
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[[Category:Locations - Jeweler]]
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[[Category:Locations - Metallurgy]]
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[[Category:Locations - Weaponsmith]]
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[[Category:Locations - Active Ability]]
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[[Category:Locations - Passive Ability]]

Revision as of 19:50, 1 September 2010


Region: Academagia

Chance of Discovery: 2

Note: Patch 3 & Content Patch 1 changes this area.

Abilities:

Grand Forge

Visitors to the Grand Forge will notice 2-point increases to all their Enchant and Forge Subskills during their stay.

  • Increase Magical Appraisal
  • Increase Materials Knowledge
  • Increase Palettes
  • Increase Theory of Enchantment
  • Increase Armorer
  • Increase Courage
  • Increase Jeweler
  • Increase Metallurgy
  • Increase Weaponsmith

Tidy after the Smiths

Expands random Forge Subskill and random Enchant Subskill by 1 point each.

- Expand Random Forge: 1SS

- Expand Random Enchant: 1SS