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An adventure with Carmine Sturzo.  The adventure requires at least 5 actions, a successful adventurer can receive several skill-ups, relationship with Carmine, and a point of Luck.


Unlocked by: Relationship with Carmine 4+.

Stage 1: Help Wanted: Student for Sneaky Industry

Phase 1: The Master Fixer


  • The New Recruits


  Automatic:  go to Phase 2

Phase 2: Proving One's Worth


  • Tactics.  Steal your academic records. (roll v. ≤15)
 Success:  expand Creativity +1 SS, access Stage 2
 Failure:  ?


 Success:  ?
 Failure:  ?




Stage 2: The Maze


  • Your skills are good, but not that great.  There's no way you're going through that door.


  Automatic:  ?
 Success:  expand Navigation +1 SS, access Stage 3
 Failure:  ?
  • Glamour Spells.  Scout a bit for information on the dangers mentioned.  (roll v. ≤14)
 Success:  unlock Willpower option, choose again
 Failure:  ?


  • Willpower.  Attempt to dispel the complex illusions in the Maze.  (roll v. ≤28)
 Success:  ?, access Stage 3
 Failure:  ?



Stage 3: Sneaking off Campus


  • Ooh...too dangerous.
 Automatic:  ?
 Success:  unlock Running option, choose again
 Failure:  ?
  • Climb.  Climb the wall.  (roll v. ≤15)
 Success:  ?
 Failure:  ?


 Success: +1 Mimicry SS, access to Stage 4.
 Failure: ?



Stage 4: Tonight's the night.

  • I don't think so
 Automatic:  ?
  • Confidence.  Stare down the pirates! (roll v. ≤20)
 Success:  expand Intimidation +1 SS, access Stage 5
 Failure:  ?
  • Negotiate.  Negotiate with (and / or) bribe the pirates. (roll v. ~21)
 Success:  ?
 Failure:  -1 Negotiate SS, pause Adventure
  • Pure Luck.  Look around the ship. (roll v. ~24)
 Success:  ?
 Failure:  ?



Stage 5: The Final Test


  • Run away.
 Automatic: ?
  • Traps.  How'd the professor get this info? (roll v. ~25)
 Success:  unlock Negation Phemes option, choose again
 Failure:  ?
  • Bluff.  Sometimes loyalty demands pleading total ignorance and hoping for the best.  (roll v. ~23)
 Success: ?
 Failure: ?


 Success:  Relationship with Carmine Sturzo +1, expand Luck +1, end Adventure?
 Failure:  ?
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