Academagia Wiki
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==Possible attribute increases==
 
==Possible attribute increases==
===Research (10)===
+
===Research (21)===
   
* + 1 Intelligence for researching [[Arithmetic#Applications of Arithmetic|Arithmetic - Applications of Arithmetic]] to Level 10.
+
* + 1 Intelligence for researching [[Economy#Accounting|Economy - Accounting]] to Level 10
* + 1 Intelligence for researching [[Engineering#Architecture|Engineering - Architecture]] to Level 10
+
* + 1 Intelligence for researching [[Arithmetic]] to Level 10
* + 1 Intelligence for researching [[History#The Middle Empire|History - The Middle Empire]] to Level 10.
+
* + 1 Intelligence for researching Architecture to Level 10.
 
* + 1 Intelligence for researching Astronomy to Level 10
  +
* + 1 Intelligence for researching Chirurgery to Level 10
  +
* + 1 Intelligence for researching [[Dialectic]] to Level 10
  +
* + 1 Intelligence for researching Drafting to Level 10
  +
* + 1 Intelligence for researching [[Language#Elumian|Language - Elumian]] to Level 10
  +
* + 1 Intelligence for researching Grammar to Level 10.
  +
* + 1 Intelligence for researching [[History]] to Level 10.
  +
* + 1 Intelligence for researching [[Language]] to Level 10
  +
* + 1 Intelligence for researching [[Law]] to Level 10
  +
* + 1 Intelligence for researching [[Plot]] to Level 10
  +
* + 1 Intelligence for researching [[Arithmetic#Properties of Arithmetic |Arithmetic - Properties of Arithmetic ]]
  +
* + 1 Intelligence for researching Semantics to Level 10
 
* + 1 Intelligence for researching [[History#The Calamities|History - The Calamities]] to Level 10
 
* + 1 Intelligence for researching [[History#The Calamities|History - The Calamities]] to Level 10
* + 1 Intelligence for researching [[History#The Exile|History - The Exile]] to Level 10
+
* + 1 Intelligence for researching [[History#The Early Empire|History - The Early Empire]] to Level 10
* + 1 Intelligence for researching [[History#The Second Captivity |History - The Second Captivity ]] to Level 10
+
* + 1 Intelligence for researching [[History#The Middle Empire|History - The Middle Empire]] to Level 10
* + 1 Intelligence for researching [[Geometry#Trigonometry|Geometry - Trigonometry]] to Level 10
+
* + 1 Intelligence for researching [[History#The Second Captivity|History - The Second Captivity]] to Level 10
* + 1 Intelligence for researching [[Geometry#Astronomy|Geometry - Astronomy]] to Level 10
+
* + 1 Intelligence for researching Trigonometry to Level 10
* + 1 Intelligence for researching [[Language#Elumian|Languages - Elumian]] to Level 10.
+
* + 1 Intelligence for researching [[Zoology]] to Level 10
* + 1 Intelligence for researching [[Research]] to Level 10.
 
   
 
===Passive Abilities (3)===
 
===Passive Abilities (3)===

Revision as of 13:37, 16 February 2011

Intelligence is one of the Attributes in the game.


Intelligence-dominated Skills (16)

Possible attribute increases

Research (21)

  • + 1 Intelligence for researching Economy - Accounting to Level 10
  • + 1 Intelligence for researching Arithmetic to Level 10
  • + 1 Intelligence for researching Architecture to Level 10.
  • + 1 Intelligence for researching Astronomy to Level 10
  • + 1 Intelligence for researching Chirurgery to Level 10
  • + 1 Intelligence for researching Dialectic to Level 10
  • + 1 Intelligence for researching Drafting to Level 10
  • + 1 Intelligence for researching Language - Elumian to Level 10
  • + 1 Intelligence for researching Grammar to Level 10.
  • + 1 Intelligence for researching History to Level 10.
  • + 1 Intelligence for researching Language to Level 10
  • + 1 Intelligence for researching Law to Level 10
  • + 1 Intelligence for researching Plot to Level 10
  • + 1 Intelligence for researching Arithmetic - Properties of Arithmetic 
  • + 1 Intelligence for researching Semantics to Level 10
  • + 1 Intelligence for researching History - The Calamities to Level 10
  • + 1 Intelligence for researching History - The Early Empire to Level 10
  • + 1 Intelligence for researching History - The Middle Empire to Level 10
  • + 1 Intelligence for researching History - The Second Captivity to Level 10
  • + 1 Intelligence for researching Trigonometry to Level 10
  • + 1 Intelligence for researching Zoology to Level 10

Passive Abilities (3)

Clique Abilities

Spells (11)

For spells that can have an effect on the Intelligence Attribute, see Spells - Intelligence.

Phemes (7)

For phemes that can have an effect on the Intelligence Attribute, see Phemes - Intelligence.

Items (1)

For items that can have an effect on the Intelligence Attribute, see Items - Intelligence.

Locations (3)

For locations that can have an effect on the Intelligence Attribute, see Locations - Intelligence.

Character Creation

Related Links:

Category:Expand Intelligence