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This is an adventure with the somewhat protective Irene Oxina. It requires at least 8 adventure actions, but a successful adventurer can gain multiple skill-ups, relationship with Irene and a point of Insight AND a point of Charm.


Unlocked by Relationship with Irene Oxina > 0.

Stage 1: Irene's Demanding Loyalty

Phase 1: The request.

  • 1. Proceed with caution.
 Automatic:  go to Phase 2


Phase 2: Time to choose

  • 1. No you won't help.
 Automatic:  ?


  • 2. Beguile. Agree cautiously  (Roll v. 18 at most)
 Success:  Relationship with Irene Oxina +1
  Failure:  ?


  • 3. Bluff. Help her - you want to avoid getting caught. (roll v. 30 at most)
 Success: access to Stage
 Failure: ?


  • 4. Observation. What's going on here? (roll v. 23 at most)
 Success:  Chance of Success +25%, choose again
 Failure:  ?



Stage 2: Irene's Plan

 Success: ?
 Failure: ?


  • 2. Society. Ask some fellow students for ideas. (roll v. 32 at most)
 Success:  ?
  Failure:  ?


  • 3. Conversation. What's the best way to go about this? (roll v. 15 at most)
 Success:  unlock Option 4, choose again
  Failure:  ?


  • 4.  Research.  Research ideas at the library. (roll v. 25 at most)
 Success:  access Stage 3
  Failure:  ?



Stage 3: Finding the Muffler

  • 1. Scouting.  Start looking in the forest - since that's where any and all creatures seem to live.  (roll v. ?)
 Success:  ?
  Failure:  ?


  • 2. Deceit.  Ask your creatures' teacher, Professor Pachait, since he knows everything about creatures, critters, crickets and everything in between. (roll v. 17 at most)
 Success:  open Option 4, choose again
  Failure:  ?


  • 3. Library Knowledge.  Research the habits and habitat of the Muffler. (roll v. 31 at most)
 Success: open option 4, choose again
  Failure:  ? 


  • 4. Observation.  Double-check to make sure the Muffler is truly in the classroom. (roll v. 19 at most)
 Success:  Relationship with Irene Oxina +1, access Stage 4
  Failure:  ?

Stage 4: Getting to the Muffler

  • 1. Glamour Spells.  Use a covering and disappearance spell to make the Muffler and Cage invisible.  (roll v. 18 at most)
 Success:  Expand Glamour Spells +2 SS, access Stage 5
  Failure:  ?


  • 2. Move Silently.  Sneak a Muffler out of the creatures classroom. (roll v. 34 at most)
 Success:  ?
  Failure:  ?


  • 3. Befriend.  Ask Irene what she thinks you should do. (roll v. 12 at most)
 Success:  ?
  Failure:  ?



Stage 5: Gossip Gathering

  • 1. Listen.  Only gather the gossip you can hear about Irene and her friends.  (roll v. 12 at most)
 Success:  Expand Listen +2 SS, access Stage 6
  Failure:  ?


  • 2. Society.  Try for a bit of everything...rumour...blackmail...romance...all of it.  (roll v. 33 at most)
 Success:  ?
  Failure:  ?


  • 3. Gossip.  What's a particularly juicy piece of gossip to get started on?  (roll v. ~25)
 Success:  ?
  Failure:  ?



Stage 6: Training

  • 1. Animal Husbandry.  Set the muffler loose to wander around the school.  (roll v. 24 at most)
 Success:  ?
  Failure:  ?


  • 2. Animal Husbandry.  Put the Muffler on a leash for Irene to take with her. (roll v. 24 at most)
 Success:  Relationship with Irene Oxina +1
  Failure:  ?


  • 3. Pure Luck.  Take a look at the Muffler.  (roll v. 25 at most)
 Success:  Chance of Success +33%, choose again
  Failure:  ?



Stage 7: Farewell to the Muffler

  • 1. Courage.  Take the Muffler to the Menagerie.  (roll v. 16 at most)
 Success:  +1 Merit, Expand Insight +1, access Stage 8
  Failure:  +1 Stress, pause Adventure


  • 2. Navigation.  Set the Muffler loose in the forest, in his natural habitat.  (roll v. 13 at most)
 Success:  Expand Mammals +2 SS, Expand Insight +1, access Stage 8
 Failure:  ?


  • 3. Concentration.  At the risk of being insensitive, try to tune our Irene's misery and review your options.  (roll v. 15 at most)
 Success:  Chance of Success +33%, choose again
 Failure:  ?


  • 4. Acting.  Keep the Muffler as long as you can without getting in trouble.  (roll v. 20 at most)
 Success:  Expand Mammals +2 SS, access Stage 8
  Failure:  ?

Stage 8: Last Stand

  • 1. Oratory.  Make your case.  (roll v. 32 at most)
 Success:  Relationship with Irene Oxina +3, Reprimanded (Kate Badcrumble), Expand Charm +1, gain Friendship Bracelet.
 Failure:  Reprimanded by Kate Badcrumble, -1 Merit, gain Friendship Bracelet.