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"Malice is, as defined by 'Which Wizard's Witch' is 'The act of spitefully and angrily expending energy in a manner such that it will cause discomfort to one's target." Malice as defined by the general population is "Being just plain mean for no reason at all." Take your pick...they both mean the same.

Dominant attribute: Luck

Training Levels and unlocks[]

  1. Play for Money (Action)
  2. Stress (Pheme), A Beginner's Guide to Malice (Lore)
  3. Spite (Pheme)
  4. Hate (Pheme)
  5. Chorian Curse (Action)
  6. Falsify (Pheme), The Legend of Cornepticus (Lore)
  7. Spiteful Shot (Spell)
  8. Create False Evidence (Spell)
  9. Bravery (Pheme), From an Intermediate Guide to Malice (Lore)
  10. Plant Evidence (Action)
  11. Malfeasance (Pheme)

Research Topic (Malice)[]

Related links[]


Dispassion[]

Dominant attribute: Insight

[New Skill as of DLC 12]

One can be lacking in passion, but Dispassion takes it to an entirely other level. Dispassion refers to the skill of restraining and dispelling passion, either your own or others'. Ironically, these who lack passion hardly need to bother pursuing this skill - they won't be motivated to study such concepts, and Passion is not something easily manipulated without experience.

Training Levels and unlocks[]

  1. Discourage (Action)
  2. A Barmaid and the Triplet Ghosts (Lore)
  3. Violante de Canapiedra's Trophy Room
  4. An Excerpt from Mastery Survival Guide Page 5 (Lore)
  5. All-Penetrating Slap (Ability)
  6. Passion Contrast (Ability)
  7. Calm (Pheme)
  8. Dispassionate Focus (Spell)
  9. Calmness Mastery (Action)
  10. Abandoned Storeroom
  11. Expand Insight

How to unlock Level 11:[]

  • ?

Research Topic (Dispassion)[]

  • (does it exist?)

Related links[]


Gambling[]

Dominant attribute: Luck

"Only fools believe that gambling is luck; true gamblers know it’s a skill…one they constantly curse and wish they had never learned." - Grimmald Blue Tooth, 498.  Like the Flawless Timing skill, many consider Gambling to be something unlearnable…you either have the ability, or you don’t.  They are most decidedly wrong, of course, but that won’t stop them from laying their losses at the altar of chance.  The skill of Gambling is about knowing when to push one’s hand and when to lay off; it’s about knowing when to take a chance and when to walk away with their winnings.   

Training Levels and unlocks[]

  1. 'Pick-up' Bones Game
  2. Luck (Pheme), The Dice Song (Lore)
  3. Chance (Pheme)
  4. Chaos (Pheme), The Legend of Enderbar (Lore)
  5. Gambler's Rush (Spell)
  6. Enforce (Pheme), How to Play Clubs (Lore)
  7. Repel (Pheme), A Beginner's Guide to Gambling (Lore)
  8. Risk (Pheme)
  9. Turn of the Cards (Spell)
  10. Inform Marked Cards (Item)
  11. Privateer Feng’s: Back Room Card Game

To unlock Level 11:[]

Research Topic (Gambling)[]

Related links[]

Patience[]

Dominant attribute: Luck

Often confused with its cousin Skill of Temperance, the Skill of Patience is actually about waiting for what one wants rather than accepting whatever happens.  A scorpion is patient.  A spider is patient.  Those who excel in victory are patient.  It is up to the losers to be temperant.  

Training Levels and unlocks[]

  1. Meditate (Pheme), Learning to be Still: A Rhyme (Lore)
  2. Soothe (Pheme)
  3. Beseech (Pheme). The Case of Truly Martin (Lore)
  4. Anger (Pheme)
  5. Out with the Bad (Spell)
  6. Humility (Pheme), That May Have Transpired I (Lore)
  7. Relief (Pheme), That May Have Transpired II (Lore)
  8. In With the Good (Spell)
  9. Peace (Pheme), A Legend on the Old Watcher (Lore)
  10. Inform Invigorens Arbor
  11. Quintessence of Quiescence (Spell)

To unlock Level 11:[]

Research Topic (Patience)[]

Related links[]

Puzzles[]

Dominant attribute: Luck

Interested in learning how to puzzle things out but hate the idea of logically reducing a problem to its most boring components?  The Skill of Puzzles allows one to 'figure it out' without making it boring, whatever 'it' might be.  

Training Levels and unlocks[]

  1. Ignorance (Pheme), Puzzles SP I (Lore)
  2. Smooth (Pheme)
  3. Puzzles SP II (Lore)
  4. Strip (Pheme), Puzzles SP IV (Lore)
  5. Divisible (Pheme), Puzzles SP V (Lore)
  6. Jumble (Pheme)
  7. Scramble Words (Spell), Bonus to the Block Puzzle
  8. Mineta Times: Editor’s Office
  9. Finite (Pheme), Bonus to the Block Puzzle
  10. Pattern (Pheme)
  11. Expand Insight

To unlock Level 11:[]

Research Topic (Puzzles):[]

  • unlocked when Block Puzzle revealed
  • at Level 10: maximum Subskill Level +1

Related links[]

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