This is an adventure with Grainne in which the plot is supposedly about trying to get more gossip for Grainne, but when I did it, it was mostly about being the slave to some jerk upperclassman. I suggest taking the other option where you build it yourself.
The adventure takes at least ? sessions, a successful adventure can gain [multiple skill-ups, relationship gains, loot, ability points, a world of pain]
Unlocked by: Relationship with Grainne over 5
Stage 1: Plot of the Gossip Queen[]
Phase 1: Ploto of the Gossip Queen[]
- 1. In pursuit of tell-tale greatness. (Roll vs #)
Automatic: Advance phase 2.
Phase 2: An Eavesdropping Device[]
- 1. Sleuthing. Ask someone how best to deal with Grainne when she can't make a decision. (Roll v. at most 23)
Success: temporary +33 chance of success, choose again Failure: ?
- 2. Debate. Convince her to let Shumalia do it. (Roll v. 16)
Success: ? Failure: ?
- 3. Debate. Convince her that the two of you are better off doing this. (Roll v. 16)
Success: ? access stage 2a. Failure: ?
Stage 2a: The Things Friends Need[]
- 1. Collect: Can, String and bullhorn
Success: gain can, string and bullhorn, advance phase 2. Failure: ?
- 2. Collect: Speaker, Earpiece, and Selective Filter. (Roll v. #)
Success: gain speaker, earpiece and selective filter, advance phase 2. Failure: ?
- 3. Come up with a game plan. (Roll v. #)
Success: temporary +33 chance of success, choose again. Failure: ?
- 4. Collect: Social Butterfly, Earwig, and Beeswax. (Roll v. #)
Success: gain social butterfly, earwig, and beeswax, advance phase 2. Failure: ?
Phase 2: The Trials of the Inventor[]
- 1. Hold off for a while.
Success: ? Failure: ?
- 2. Study Habits. Read a book. (Roll v. 20)
Success: Temporary +20 chance of success, choose again Failure: ?
- 3. [If speaker, earpiece and selective filter] Metallurgy. built it. (Roll v. 21)
Success: ? Failure: ?
- 4. [If can, string and bullhorn] Artisan. built it. (Roll v. 21)
Success: Gain Eavesdropper, (lose parts), access stage 3. Failure: ?
- 5. [If social butterfly, earwig and beeswax] Insects. Built it. (Roll v. 18)
Success: Gain Nosy Pest, (lose parts), access stage 3. Failure: ?
Stage 3: The Test[]
- 1. Concentration. Do some last minute tweaking. (Roll v. 20)
Success: Temporary +33, choose again. Failure: ?
- 2. Pure Luck. Test it out! (Prerequisite: Nosy Pest) (Roll v. 23)
Success: ? access stage 4. Failure: ?
- 3. ? (Roll v. #)
Success: ? Failure: ?
Stage 4: The Prototype Test[]
- 1. Maybe you're not ready just this second...
Automatic: ?
- 2. Observation. Scope out this place first. (Roll v. 26)
Success: ? choose again. Failure: ?
- 3. Pure Luck. Hold your breath, and hope this works. (Roll v. 23)
Success: +1 Pure Luck SS, Gain Super Deluxe assisted Listening Device, remove Nosy Pest Failure: ?
Stage 6:[]
- 1. ? (Roll v. ?)
Success: ? Failure: ?
- 2. ? (Roll v. #)
Success: ? Failure: ?
- 3. ? (Roll v. #)
Success: ? Failure: ?
Stage 7:[]
- 1. ? (Roll v. ?)
Success: ? Failure: ?
- 2. ? (Roll v. #)
Success: ? Failure: ?
- 3. ? (Roll v. #)
Success: ? Failure: ?
etc.