Academagia Wiki
No edit summary
Tag: Visual edit
(Added information on rolls)
Tag: Visual edit
 
Line 35: Line 35:
   
 
Automatic: ???
 
Automatic: ???
*2. [[Character Study]]. Ponder what you know about the professor. What sort of thing would work best for him?  (Roll v. #)
+
*2. [[Character Study]]. Ponder what you know about the professor. What sort of thing would work best for him?  (Roll v. 4 or less)
   
 
Success: Unlock option 4
 
Success: Unlock option 4
Line 43: Line 43:
 
Success: Relationship with Tarvix Sido +1, unlock Stage 2
 
Success: Relationship with Tarvix Sido +1, unlock Stage 2
 
Failure: ???
 
Failure: ???
*4. [[Romance (Heraldry)|Romance]]. Encourage the professor to go with a reminder of his travels.  (Roll v. #)
+
*4. [[Romance (Heraldry)|Romance]]. Encourage the professor to go with a reminder of his travels.  (Roll v. 4 or less)
   
 
Success: Relationship with Tarvix Sido +1, unlock Stage 2
 
Success: Relationship with Tarvix Sido +1, unlock Stage 2

Latest revision as of 08:06, 4 November 2020

Professor von Rupprecht's Special Guest
Prerequisites : College Aranaz
Begin Date : Pramidi 1
End Date : Kaliri 28
Days : Unknown
ModTools Name : Melisende Adventure
Roll Levels : Unknown
Automatic Benefits : Unknown
Possible Benefits : Unknown

To be added This is an adventure with [student name] in which the hero gets to [adventure synopsis] .

This is an adventure with your [type] familiar in which the hero gets to [adventure synopsis].

This is an adventure for students of [name] college in which the hero gets to [adventure synopsis].

The adventure takes at least ? sessions, a successful adventure can gain [multiple skill-ups, relationship gains, loot, ability points, a world of pain]

Unlocked by: Relationship with [name] over x / ? skill of x or more, being in college ?

Stage 1: Professor von Rupprecht's Special Guest[]

Phase 1:[]

  • 1. Finish your hauling and get away before he can find more for you to do.
Automatic: Advance to phase 2

Phase 2:[]

  • 1. You really don't have the first clue. Maybe you'll think of something later on, though.
Automatic: ???
  • 2. Character Study. Ponder what you know about the professor. What sort of thing would work best for him?  (Roll v. 4 or less)
Success: Unlock option 4
Failure: ???
  • 3. Flowers. Recommend the traditional approach.
Success: Relationship with Tarvix Sido +1, unlock Stage 2
Failure: ???
  • 4. Romance. Encourage the professor to go with a reminder of his travels.  (Roll v. 4 or less)
Success: Relationship with Tarvix Sido +1, unlock Stage 2
Failure: ???

Stage 2: The Inquisitive Girl[]

  • 1. Observation. What can you tell about this girl? (Roll v. #)
Success: Temporarily increase chance of success by 25%, choose another option
Failure: No effect, choose another option
Success: Confidence SS +1, unlock stage 3
Failure: Concentration SS -1, pause adventure
Success: ???
Failure: Intimidation SS -1, pause adventure
  • 4. Deceit. Play along, and try to coax more information out of her.  (Roll v. #)
Success: Acting SS +1, unlock stage 3
Failure: Social Skills SS -1, pause adventure

Stage 3: Professor Sido's Friends[]

  • 1. Back out.
Automatic: Patience SS +1, pause adventure
Success: Diplomacy SS +1, Relationship with Tarvix Sido +1, unlock Stage 4
Failure: ???

Stage 4: The Arch-Historian Arrives[]

Success: Concentration SS +1, Relationship with Tarvix Sido +1, unlock Stage 5
Failure: Vitality -2, unlock stage 5
Success: Concentration SS +1, Relationship with Tarvix Sido +1, unlock Stage 5
Failure: Vitality -1, unlock stage 5
  • 3. Observation. Take a really quick glance around - any allies on hand?  (Roll v. #)
Success: Unlock option 4
Failure: No effect, choose another option
  • 4. Work with the girl.
Automatic: Coordination SS +1, Awareness SS +1, unlock stage 5

Stage 5: The Girl from Averroux[]

Success: Unlock option 4
Failure: No effect, choose another option
Success: Hunting SS +1, Diplomacy SS +1, unlock stage 6
Failure: Vitality -2, pause adventure
  • 3. Seeds. Attract her attention with a big, green spectacle.  (Roll v. #)
Success: ???
Failure: Stress +2, pause adventure
  • 4. Look for her around the infirmary. 
Automatic: Sleuthing SS +1, Move Silently SS +1, unlock stage 6

Stage 6: A Brief Discussion with Martin of Averroux[]

  • 1. Confidence. Take up the sword and defend Aurore as she carries Martin.  (Roll v. ?)
Success: Insight +1, Character SS +1, Willpower SS +1, Relationship with Orso Orsi
    +1, Relationship with Tarvixio Sido + 10, end adventure
Failure: Insight +1, Vitality -1, Dedication SS +1, Relationship with Orso Orsi +1,
    Relationship with Tarvixio Sido + 10, end adventure
  • 2. Planning. Think about what Aurore's options entail.  (Roll v. #)
Success: ???
Failure: No effect, choose another option
Success: Insight +1, Brute Strength +1, Coordination SS +1, Relationship with Orso
    Orsi +1, Relationship with Tarvixio Sido + 10, end adventure
Failure: Insight +1, Vitality -1, Dedication SS +1, Relationship with Orso Orsi +1,
    Relationship with Tarvixio Sido + 10, end adventure