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Description

Reflection in the physical world does not match up absolutely with reflection in the magical world, as is proven by the aptly named Reflection Pheme. Reflection in the Physical world is a steady thing that can be measured and quantified; reflection in the magical world can often be controlled up to the point of contact, after which all control is lost entirely. When used in its simplest form, it can show common or probably outcomes for many events.


Difficulty is 3.

Effects

Spelltypes

  • Deflect (Magnitude = 3)
  • Magic (Magnitude = 3)
  • Reflection (Magnitude = 3)

Unlocked by

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