No edit summary |
|||
Line 3: | Line 3: | ||
===Accept help or not?=== |
===Accept help or not?=== |
||
− | + | #Walk with your Mentor - Help is always welcome |
|
− | |||
+ | #Politely decline the help - You'll find your way alone (End adventure) |
||
===What are you good at?=== |
===What are you good at?=== |
Revision as of 04:00, 13 September 2010
Request a Meeting with your Mentor (Part 1)
Accept help or not?
- Walk with your Mentor - Help is always welcome
- Politely decline the help - You'll find your way alone (End adventure)
What are you good at?
1) I like people (Need: Points in Charm Attribute; Gain: Conversation)
2) I'm good with my hands. (Need: Points in Finesse attribute; Gain: Clockwork)
3) I am stronger than most of my friends. (Need: Points in Strength Attribute; Gain: Brute Strength)
4) I've always been pretty lucky. (Need: Points in Luck Attribute; Gain: Pure Luck)
5) I've always thought of myself as a thinker. (Need: Points in Insight Attribute; Gain: Concentration)
6) I'm pretty well balanced actually. (Always available; Gain: Confidence)
7) I've got a pretty good memory. (Need: Points in Intelligence Attribute; Gain: Memorization)
8) I like action. (Need: Points in Fitness attribute; Gain: Endurance)
Request a Meeting with your Mentor (Part 2)
- Forget it - you don't want that person as a friend (Fail Adventure)
- School Survival. Ask Oan for a bit of advice on how to do it
- Persuasion - Try to talk the tree out of its thieving way
- Brute Strength - Pit your strength against the tree
- Memorization- Haven't you heard of the five-hand tree's weakness