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Synchronicity refers to the magical skill and practice of aligning one's mind with another's - usually to shield against pain or to offer guidance against deeply held fears. The most exotic parts of the skill set is closely linked to Mastery, and though the Praetexta Court allows its study in strictly supervised environments, there's always the danger that law or custom will change - or simply be ignored in favor of preventative violence. The Masters of Synchronicity accept the risk. They see the good the magic can do.
==Synchronicity==
 
This skill was added in DLC 16 Dominant Attribute: [[Insight]]
 
===Training Levels and Unlocks===
 
#[[Synchronicity (Pheme)]]
 
#Learn about Random Student
 
#[[Soothe Fears (Ability)]]
 
#[[Subtle Calm (Spell)]]
 
#[[Bond Affirmation (Action)]]
 
#[[Inspire Trust (Ability)]]
 
#[[Counter-Mastery (Ability)]]
 
#[[Steady On (Spell)]]
 
#[[Fortifying Trance (Ability)]]
 
#[[Clarifying Contact (Ability)]]
 
#[[Slip the Master's Mark (Ability)]]
 
   
 
This skill was added in [[DLCs and their additions|DLC 16]]
===Related Links:===
 
  +
 
Dominant Attribute: [[Insight|'''Insight''']]
 
===Training Levels and unlocks===
 
#[[Synchronicity (Pheme)|'''Synchronicity''' (Pheme)]]
  +
#Inform Random [[:Category:Students|'''Student''']]
 
#[[Soothe Fears (Ability)|'''Soothe Fears''' (Ability)]]
 
#[[Subtle Calm (Spell)|'''Subtle Calm''' (Spell)]]
 
#[[Bond Affirmation (Action)|'''Bond Affirmation''' (Action)]]
 
#[[Inspire Trust (Ability)|'''Inspire Trust''' (Ability)]]
 
#[[Counter-Mastery (Ability)|'''Counter-Mastery''' (Ability)]]
 
#[[Steady On (Spell)|'''Steady On''' (Spell)]]
 
#[[Fortifying Trance (Ability)|'''Fortifying Trance''' (Ability)]]
 
#[[Clarifying Contact (Ability)|'''Clarifying Contact''' (Ability)]]
 
#[[Slip the Master's Mark (Ability)|'''Slip the Master's Mark''' (Ability)]]
  +
  +
===[[Research Topics|Research Topic]] (Synchronicity)===
  +
* unlocked when '''[[Gressel's Medications]]''' is revealed
  +
  +
* at Level 10:
  +
 
===Related links===
 
* Abilities - Synchronicity
 
* Abilities - Synchronicity
 
* Actions - Synchronicity
 
* Actions - Synchronicity
 
* Expand - Synchronicity
 
* Expand - Synchronicity
* Items - Synchronicity
+
* [[:Category:Items - Synchronicity|Items - Synchronicity]]
 
* Locations - Synchronicity
 
* Locations - Synchronicity
 
* Phemes - Synchronicity
 
* Phemes - Synchronicity
 
* Spells - Synchronicity
 
* Spells - Synchronicity
 
==Empathy==
 
==Empathy==
  +
Empathy is the gentle skill of trying to imagine yourself in another person's circumstances, then trying to understand why he or she is doing things differently than you would. Most of the time, you'll find it drastically reduces the urge to magically transform that other person into a piece of fruit for annoying you.
Dominant Attribute: [[Insight]]
 
===Training Levels and Unlocks:===
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">From an Overheard Conversation (Lore)</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Consideration (Pheme)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Attentive Manner (Ability)]]</span>
 
#Learn about Random Student
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">The Gift of Oneto Canasfari (Lore)</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Encourage (Pheme)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Write Thoughtful Letter (Action)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Charm Enemy (Ability)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Advise Fellow Student (Ability)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Strive for Understanding (Ability)]]</span>
 
#Expand [[Insight]]
 
   
 
Dominant Attribute: [[Insight|'''Insight''']]
===Related Links:===
 
 
===Training Levels and unlocks===
 
#'<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">From an Overheard Conversation' (Lore)</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Consideration (Pheme)|'''Consideration''' (Pheme)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Attentive Manner (Ability)|'''Attentive Manner''' (Ability)]]</span>
  +
#Inform Random [[:Category:Students|Student]]
 
#'<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">The Gift of Oneto Canasfari' (Lore)</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Encourage (Pheme)|'''Encourage''' (Pheme)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Write Thoughtful Letter (Action)|'''Write Thoughtful Letter''' (Action)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Charm Enemy (Ability)|'''Charm Enemy''' (Ability)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Advise Fellow Student (Ability)|'''Advise Fellow Student''' (Ability)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Strive for Understanding (Ability)|'''Strive for Understanding''' (Ability)]]</span>
 
#Expand [[Insight|'''Insight''']] +1
  +
  +
=== To unlock Level 11: ===
  +
* ?
  +
  +
===[[Research Topics|Research Topic]] (Empathy)===
  +
* unlocked when '''[[The Great Hall]]''' is revealed (i.e. immediately at start of game)
  +
* at Level 10:
  +
 
===Related links===
 
* [[:Category:Abilities - Empathy|Abilities - Empathy]]
 
* [[:Category:Abilities - Empathy|Abilities - Empathy]]
 
* Actions - Empathy
 
* Actions - Empathy
Line 46: Line 63:
 
* Spells - Empathy
 
* Spells - Empathy
 
==Instinct==
 
==Instinct==
  +
The skill involved in recognizing and using Instinct is a skill that habit and worry conspire to dull. It's a way of accepting what you understand before you can describe it; it's a way of finding confidence simply by realizing that it's deserved.
Dominant Attribute: [[Insight]]
 
   
 
Dominant Attribute: [[Insight|'''Insight''']]
===Training Levels and Unlocks:===
 
  +
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Instinct (1) (Lore)</span>
 
 
===Training Levels and unlocks===
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Free Running (Ability)]] [+1 SS Instinct and Endurance]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Doubt (Pheme)]] [D5. +1 Stress, -1 Confidence]</span>
+
#'<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Instinct (1)' (Lore)</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Decisiveness (Pheme)]] [D4. +1 Confidence, +1 Instinct]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Free Running (Ability)|'''Free Running''' (Ability)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Collect Yourself (Action)]] [+5% CoS at anything - lasts 2 days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Doubt (Pheme)|'''Doubt''' (Pheme)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Instinct (2) (Lore)</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Decisiveness (Pheme)|'''Decisiveness''' (Pheme)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Constructive Unease (Ability)]] [+1 Stress Minimum, +1 Danger Sense, +1 Instinct, +2 Creativity - all for three days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Collect Yourself (Action)|'''Collect Yourself''' (Action)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Safavoire School Training Grounds]]</span>
+
#'<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Instinct (2)' (Lore)</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Natural Leadership (Ability)]] [permanent +1 Leadership, Composure, Rallying]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Constructive Unease (Ability)|'''Constructive Unease''' (Ability)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Lightning Reactions (Ability)]] [permanent +3% CoS at everything]</span>
+
#Inform <span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Safaviore School Training Grounds|'''Safaviore School Training Grounds''']]</span>
  +
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Natural Leadership (Ability)|'''Natural Leadership''' (Ability)]]</span>
#Expand [[Finesse]]
 
  +
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Lightning Reactions (Ability)|'''Lightning Reactions''' (Ability)]]</span>
===Related Links:===
 
 
#Expand [[Finesse|'''Finesse''']] +1
  +
  +
=== To unlock Level 11: ===
  +
*
  +
  +
===Research Topic (Instinct)===
  +
* unlocked when is revealed
  +
* at Level 10: Expand '''[[Insight]]''' +1
  +
 
===Related links===
 
* [[:Category:Abilities - Instinct|Abilities - Instinct]]
 
* [[:Category:Abilities - Instinct|Abilities - Instinct]]
* Actions - Instinct
+
* [[:Category:Actions - Instinct|Actions - Instinct]]
 
* Expand - Instinct
 
* Expand - Instinct
 
* Items - Instinct
 
* Items - Instinct
Line 69: Line 96:
 
* [[:Category:Spells - Instinct|Spells - Instinct]]
 
* [[:Category:Spells - Instinct|Spells - Instinct]]
 
==Mental Bridging==
 
==Mental Bridging==
  +
Though much of the Synchronicity skill set is largely a function of Insight, the tools of Mental Bridging - of actually walking from the shores of one's own mind to those of another's - are the tools of Intelligence; of rigorous analysis and of the determined mastery of complex skills. The building of a bridge must be precise and rational in any event, but all the more so here - for if these bridges fall, madness is only the gentlest of the possible results.
Dominant Attribute: [[Intelligence]]
 
  +
===Training Levels and Unlocks:===
 
 
Dominant Attribute: [[Intelligence|'''Intelligence''']]
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Soothe (Pheme)]] [D3. +1 Stress Maximum]</span>
 
 
===Training Levels and unlocks===
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Connection (Pheme)]] [D4. +1 Empathy, +1 Flirting]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Acute Concentration (Ability)]] [+2 Concentration, +2 Mental Bridging, -1 Danger Sense - all for three days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Soothe (Pheme)|'''Soothe''' (Pheme)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Automatic Coordination (Ability)]] [+1 Conversation, +1 Coordination, +1 Flawless Timing - all for two days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Connection (Pheme)|'''Connection''' (Pheme)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">The Madness of Oneto Canasfari (Lore)</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Acute Concentration (Ability)|'''Acute Concentration''' (Ability)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Blurring (Lore)</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Automatic Coordination (Ability)|'''Automatic Coordination''' (Ability)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Bridging Stone (Item)]], Inform [[Bridging Stone (Item)]] [worth 200 Pims. +1 Concentration, +1 Mental Bridging, +1 Synchronicity - all when equipped]</span>
+
#'<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">The Madness of Oneto Canasfari' (Lore)</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Perform Mental Exercises (Action)]] [+1 SS Instinct, +1 SS Concentration, +1 SS Observation]</span>
+
#'<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Blurring' (Lore)</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Judge Character (Ability)]] [+2 Character Study, +1 Persuasion - both for three days]</span>
+
#Gain & Inform <span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Bridging Stone (Item)|'''Bridging Stone''' (Item)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Light the Mind's Lantern (Spell)]] [Encourage/Connection/Synchronicity/Encourage Phemes. No roll for +? Confidence to all with high relationship, +? Serenity to all with high relationship, +2 Insight to self, +4 Stress to self - all for four days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Perform Mental Exercises (Action)|'''Perform Mental Exercises''' (Action)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Judge Character (Ability)|'''Judge Character''' (Ability)]]</span>
# Expand [[Intelligence]]
 
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Light the Mind's Lantern (Spell)|'''Light the Mind's Lantern''' (Spell)]]</span>
===Related Links:===
 
 
# Expand [[Intelligence|'''Intelligence''']] +1
* Abilities - Mental Bridging
 
  +
  +
=== To unlock Level 11: ===
  +
* ?
  +
  +
===[[Research Topics|Research Topic]] (Mental Bridging)===
  +
* unlocked when '''[[Vault of the Voices]]''' is revealed
  +
* at Level 10:
  +
 
===Related links===
 
* [[:Category:Abilities - Mental Bridging|Abilities - Mental Bridging]]
 
* [[:Category:Actions - Mental Bridging|Actions - Mental Bridging]]
 
* [[:Category:Actions - Mental Bridging|Actions - Mental Bridging]]
 
* Expand - Mental Bridging
 
* Expand - Mental Bridging
* Items - Mental Bridging
+
* [[:Category:Items - Mental Bridging|Items - Mental Bridging]]
 
* Locations - Mental Bridging
 
* Locations - Mental Bridging
 
* Phemes - Mental Bridging
 
* Phemes - Mental Bridging
Line 92: Line 129:
   
 
==Serenity==
 
==Serenity==
  +
The skill underlying Serenity is all about understanding and embracing all the possibilities of the moment you're in - and not wanting more. With serenity, you can set aside pain, you can focus your thoughts, you can control what you can control and you can forget about the rest. It's a skill most never learn.
Dominant Attribute: [[Insight]]
 
  +
===Training Levels and Unlocks:===
 
  +
Dominant Attribute: [[Insight|'''Insight''']]
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Serenity (Lore)</span>
 
 
===Training Levels and unlocks===
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Apple Tree]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Serenity (Pheme)]]</span>
+
#'<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">Serenity' (Lore)</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Cleansing Breath (Ability)]] [-1 Stress, +1 SS Instinct]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Apple Tree|'''Apple Tree''']] (Location)</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Pain Management (Ability)]] [Insight/Concentration v11 for +1 Vitality, +1 SS Endurance, +1 SS Willpower - can be used once every three days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Serenity (Pheme)|'''Serenity''' (Pheme)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Stillness (Pheme)]] [D5. +1 Serenity, -1 Stress]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Cleansing Breath (Ability)|'''Cleansing Breath''' (Ability)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Zone of Calm (Spell)]] [Encourage/Serenity/Stillness Phemes. No roll for -2 Stress to all with high relationship, +2 Composure to self, +2 Confidence to self, +2 Serenity to self, +2 Instinct to self - all for five days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Pain Management (Ability)|'''Pain Management''' (Ability)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Brace for Pain (Ability)]] [+1 Vitality, +1 Serenity - must have 3 or less stress to use - all for three days]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Stillness (Pheme)|'''Stillness''' (Pheme)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Clear-Headedness (Ability)]] [permanent +1 Observation, +1 Perception, +1 Dispassion]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Zone of Calm (Spell)|'''Zone of Calm''' (Spell)]]</span>
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Deep Reserves (Ability)]] [permanent +1 Vitality Maximum, +1 Stress Maximum]</span>
+
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Brace for Pain (Ability)|'''Brace for Pain''' (Ability)]]</span>
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Clear-Headedness (Ability)|'''Clear-Headedness''' (Ability)]]</span>
#Expand [[Fitness]]
 
 
#<span style="font-size:11.0pt;mso-bidi-font-size:10.0pt;color:black; mso-themecolor:text1">[[Deep Reserves (Ability)|'''Deep Reserves''' (Ability)]]</span>
 
#Expand [[Fitness|'''Fitness''']] +1
  +
  +
=== To unlock Level 11: ===
  +
* ?
  +
  +
===Research Topic (Serenity)===
  +
* unlocked when '''[[Cobblestone Path to Nowhere]]''' is revealed
  +
* at Level 10:
   
===Related Links:===
+
===Related links===
* Abilities - Serenity
+
* [[:Category:Abilities - Serenity|Abilities - Serenity]]
 
* Actions - Serenity
 
* Actions - Serenity
 
* Expand - Serenity
 
* Expand - Serenity
Line 115: Line 161:
 
* [[:Category:Spells - Serenity|Spells - Serenity]]
 
* [[:Category:Spells - Serenity|Spells - Serenity]]
 
[[Category:Skills]]
 
[[Category:Skills]]
  +
[[Category:Magic Skills]]

Revision as of 18:41, 26 May 2020

Synchronicity refers to the magical skill and practice of aligning one's mind with another's - usually to shield against pain or to offer guidance against deeply held fears. The most exotic parts of the skill set is closely linked to Mastery, and though the Praetexta Court allows its study in strictly supervised environments, there's always the danger that law or custom will change - or simply be ignored in favor of preventative violence. The Masters of Synchronicity accept the risk. They see the good the magic can do.

This skill was added in DLC 16

Dominant Attribute: Insight

Training Levels and unlocks

  1. Synchronicity (Pheme)
  2. Inform Random Student
  3. Soothe Fears (Ability)
  4. Subtle Calm (Spell)
  5. Bond Affirmation (Action)
  6. Inspire Trust (Ability)
  7. Counter-Mastery (Ability)
  8. Steady On (Spell)
  9. Fortifying Trance (Ability)
  10. Clarifying Contact (Ability)
  11. Slip the Master's Mark (Ability)

Research Topic (Synchronicity)

  • at Level 10:

Related links

  • Abilities - Synchronicity
  • Actions - Synchronicity
  • Expand - Synchronicity
  • Items - Synchronicity
  • Locations - Synchronicity
  • Phemes - Synchronicity
  • Spells - Synchronicity

Empathy

Empathy is the gentle skill of trying to imagine yourself in another person's circumstances, then trying to understand why he or she is doing things differently than you would. Most of the time, you'll find it drastically reduces the urge to magically transform that other person into a piece of fruit for annoying you.

Dominant Attribute: Insight

Training Levels and unlocks

  1. 'From an Overheard Conversation' (Lore)
  2. Consideration (Pheme)
  3. Attentive Manner (Ability)
  4. Inform Random Student
  5. 'The Gift of Oneto Canasfari' (Lore)
  6. Encourage (Pheme)
  7. Write Thoughtful Letter (Action)
  8. Charm Enemy (Ability)
  9. Advise Fellow Student (Ability)
  10. Strive for Understanding (Ability)
  11. Expand Insight +1

To unlock Level 11:

  • ?

Research Topic (Empathy)

  • unlocked when The Great Hall is revealed (i.e. immediately at start of game)
  • at Level 10:

Related links

  • Abilities - Empathy
  • Actions - Empathy
  • Expand - Empathy
  • Items - Empathy
  • Locations - Empathy
  • Phemes - Empathy
  • Spells - Empathy

Instinct

The skill involved in recognizing and using Instinct is a skill that habit and worry conspire to dull. It's a way of accepting what you understand before you can describe it; it's a way of finding confidence simply by realizing that it's deserved.

Dominant Attribute: Insight

Training Levels and unlocks

  1. 'Instinct (1)' (Lore)
  2. Free Running (Ability)
  3. Doubt (Pheme)
  4. Decisiveness (Pheme)
  5. Collect Yourself (Action)
  6. 'Instinct (2)' (Lore)
  7. Constructive Unease (Ability)
  8. Inform Safaviore School Training Grounds
  9. Natural Leadership (Ability)
  10. Lightning Reactions (Ability)
  11. Expand Finesse +1

To unlock Level 11:

Research Topic (Instinct)

  • unlocked when is revealed
  • at Level 10: Expand Insight +1

Related links

Mental Bridging

Though much of the Synchronicity skill set is largely a function of Insight, the tools of Mental Bridging - of actually walking from the shores of one's own mind to those of another's - are the tools of Intelligence; of rigorous analysis and of the determined mastery of complex skills. The building of a bridge must be precise and rational in any event, but all the more so here - for if these bridges fall, madness is only the gentlest of the possible results.

Dominant Attribute: Intelligence

Training Levels and unlocks

  1. Soothe (Pheme)
  2. Connection (Pheme)
  3. Acute Concentration (Ability)
  4. Automatic Coordination (Ability)
  5. 'The Madness of Oneto Canasfari' (Lore)
  6. 'Blurring' (Lore)
  7. Gain & Inform Bridging Stone (Item)
  8. Perform Mental Exercises (Action)
  9. Judge Character (Ability)
  10. Light the Mind's Lantern (Spell)
  11. Expand Intelligence +1

To unlock Level 11:

  • ?

Research Topic (Mental Bridging)

Related links

Serenity

The skill underlying Serenity is all about understanding and embracing all the possibilities of the moment you're in - and not wanting more. With serenity, you can set aside pain, you can focus your thoughts, you can control what you can control and you can forget about the rest. It's a skill most never learn.

Dominant Attribute: Insight

Training Levels and unlocks

  1. 'Serenity' (Lore)
  2. Apple Tree (Location)
  3. Serenity (Pheme)
  4. Cleansing Breath (Ability)
  5. Pain Management (Ability)
  6. Stillness (Pheme)
  7. Zone of Calm (Spell)
  8. Brace for Pain (Ability)
  9. Clear-Headedness (Ability)
  10. Deep Reserves (Ability)
  11. Expand Fitness +1

To unlock Level 11:

  • ?

Research Topic (Serenity)

Related links