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An adventure with Joana Lio y Rossollo in which she seeks to take Philippe Marchant to the ball. At least 8 adventure actions are required; key successes yield skill-ups and a point of either Charm or Intelligence.

Stage 1: The Bully Searches for an Invite

Phase 1: Jo's Desire to Date

  • How to Get Philippe's Attention?
 Automatic:  go to Phase 2


Phase 2: Joana's Boy Problem...Eh?

  • Refuse.  and run.  Quickly!
 Automatic:


  • Character Study.  Choose Professor Valenta, the arithmetic instructor, she's very approachable and goes out of her way to be liked by her students.  (roll v. ?)
 Success:  access Stage 2a
 Failure:  ?


  • Character Study.  Choose Professor Badcrumble, the regent of the college of Avila.  She'll know how to dance - what lady doesn't?  (roll v. ?)
 Success:  ?
 Failure:  +1 Stress, pause Adventure

Stage 2a: "Valenta's Thereom" or "Math: Not Just for Normal People Anymore"

  • Arithmetic.  The solution is a no-brainer for you.  You love arithmetic and as a bonus you're good at it.  Help tutor some of the professor's students. (roll v. 17)
 Success:  +2 Merit, access Stage 3
 Failure:  ?


  • Observation.  Look around for something that could help you decide what to do.  (roll v. 11)
 Success:  increase Arithmetic +2 SL, choose again
 Failure:  ?


  • Bully.  Bully the mathematically challenged students into finding somebody else to tutor them?  (roll v. 9)
 Success:  ?
 Failure:  ?


Stage 3: Blackmailing Philippe

  • Flawless Timing.  You think it's best to see Philippe in action.  Conduct your own investigation of Philippe and get the goods on him. (roll v. ~15)
 Success:  ?
 Failure:  ?


  • Befriend.  The victims know better than anyone what Philippe has done.  Find the ones too scared to talk to the Professors and befriend them to coax the information out of them.  (roll v. ~12)
 Success:  expand Conversation +1 SS, access Stage 4
 Failure:  +1 Stress, pause Adventure


  • Character Study.  Watch Philippe for a while before deciding.  (roll v. ?)
 Success:  increase Interrogation +1 SS, choose again
 Failure:  ?


  • Interrogation.  Who better to know what Philippe has been up to than his lackeys?  Find them and interrogate them in order to gather the information they need.  (roll v. ?)
 Success:  ?
 Failure:  ?

Stage 4: Blackmailing Philippe.

  • Sleuthing.  Check out Professor Storey's office.  He's the regent of Morvidus college, and he's a disciplinarian.  You might find something that might help you convince Philippe that you mean business. (roll v. ≤22)
 Success:  increase Blackmail & Forgery +2 SS each, choose again
 Failure:  ?


  • Blackmail.  Blackmail is something you're good at.  Use your skill and experience to draft a note that will have Philippe quaking in his boots.  (roll v. ~8)
 Success:  expand?? Conceal +2 SS, access Stage 5
 Failure:  ?


  • Forgery.  Use your skill at forgery to make Philippe think the note comes from Professor Storey.  That should get his attention.  (roll v. ~10)
 Success:  ?
 Failure:  ?


Stage 5: My Fair Joana (...oh boy...)

  • Society.  You know what's happening on the social scene, the latest dance craze, the latest fashions, the latest hairstyles.  You name it, if it's in you know about it.  Use your knowledge of the latest trends in society to help the professor come up with a dance that dazzles. (roll v. ≤18)
 Success:  expand?? Willpower +2 SS, access Stage 6
 Failure:  -2 Vitality, pause Adventure


  • Sleuthing. Ask around for information that might help you. (roll v. ≤23)
 Success:  increase Dance & Society +2 SL each, choose again
 Failure:  ?


  • Dance.  Your dancing and choreography are the envy of the school.  You're sure you can rise to the challenge and create the perfect dance to make Joana and Philippe the talk of the dance. (roll v. 15)
 Success:  ?
 Failure:  ?


Stage  6: ALERT!

  • Glamour.  Cloud his mind with a little Glamour spell.  That way he won't know what he saw. (roll v. ≤16)
 Success:  access Stage 7
 Failure:  ?


  • Perception.  Look around for something that might help you decide. (roll v. ≤14)
 Success:  increase Conceal +2 SS, unlock Conceal option, choose again
 Failure:  ?


  • Conceal.  You're good at concealing things.  hurry and find a way to hide Joana. It won't be easy.  Joana's not an easy person to hide.  (roll v. ~15)
 Success:  ?
 Failure:  ?


Stage  7: Wardrobe, if You Please.

  • Awareness.  Look around at the kinds of clothes other girls are wearing to try to find something that might help you get Joana the right dress. (roll v. ~23)
 Success:  increase Sewing +2 S?, choose again
 Failure:  ?


  • Diplomacy.  Take Joana to town and help her pick out something.  You realise that Joana is going to be a difficult customer, so you'll need every bit of diplomacy you can muster to keep her from threatening the shop girls, as well as keeping the shop girls from just deciding that joana isn't worth helping.? (roll v. ~13)
 Success:  expand Diplomacy +2 SS, access Stage 8
 Failure:  +2 Stress, ?


  • Sewing.  Joana needs a dress, one that is tailored to her.  The best way, you think, is to make her one.  It goes without saying that this dress has to be special, so your sewing skills will have to be good to be up to the task.  (roll v. ~11)
 Success:  ?
 Failure:  ?



Stage 8: Dance Magic

  • Natural Philosophy.  Consider what you know about Philippe before making your choice. (roll v. ~16)
 Success:  increase Brew +3 S?, unlock Brew option, choose again
 Failure:  ?


  • Dating.  You're an expert at the dating game.  Go and get those two crazy kids together. (roll v. ~16)
Success:  expand Dating +3 SS, expand Charm +1, conclude Adventure
Failure:  ?
  • Brew.  This situation calls for a little alchemical assistance, spike Philippe's punch with something that'll have him smitten with Joana from the moment he lays eyes on her.  Love potions are easy to mess up so you'll have to know your stuff.  (roll v. ~11)
 Success:  expand Chemistry +3 SS, expand Intelligence +1, conclude Adventure
 Failure:  ?



Health warning.  While undertaking this adventure my character's relationship with Philippe fell to -10 - with no apparent explanation.

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