Academagia Wiki
Advertisement
The Carnivorous Komodo Plants
Prerequisites : Familiar: Exotic - Carnivorous Plant
Begin Date : Unknown
End Date : Unknown
Days : Unknown
ModTools Name : Plant Bond Familiar Adventure 0
Roll Levels : Unknown
Automatic Benefits : Unknown
Possible Benefits : Unknown

Stage 1[]

Phase 1[]

  • Continue.
Automatic:  go to Phase 2

Phase 2: Get Your Carnivorous Komodo Plant from the Greenhouse[]

  • Awareness. Feed the Carnivorous Komodo Plant scraps from your lunch.
Success:  Expand Accounting & Familiar Kinship +1 SS each, Expand Agriculture -1[!] SS, access Stage 2  //  Failure:  reprimand from [Random Instructor], pause Adventure
  • Observation. Go to the kitchen commissary and search for some meat to feed the plant.
Success:  ?  //  Failure:  ?

Stage 2: The Tendrils Tighten[]

  • Study Habits. Keep doing what you're doing, don't get side-tracked, and record your observations about the Carnivorous Komodo Plant.
Success:  +1 Stress, expand Analyze +1 SS, access Stage 3 //  Failure:  ?
Success:  ?  //  Failure:  ?
Success:  ?  //  Failure:  ?

Stage 3: The Botany Professors[]

  • Study Habits. It's been a difficult day of many conflicting emotions and you decide to turn in early. (roll v. ?)
Success:  Expand Willpower +2 SS, access Stage 4  //  Failure:  ?
  • Confidence. Visit the retired gardener. (roll v. ?)
Success:  ?  //  Failure:  ?
  • Espionage. Steal a truth spell from one of your professors. (roll v. ?)
Success:  ?  //  Failure:  ?

Stage 4: Gaining the Transparent Truth[]

  • Navigation. Visit a ghost in the forbidden north tower.
Success:  ?  //  Failure:  +1 Stress, pause Adventure
  • Patience. You decide to go to the infirmary to get a health check up.
Success:  ?  //  Failure:  increase Stress +2, pause Adventure
Success:  ?  //  Failure:  no effect, choose again
  • Glamour. Work on your Glamour skills.
Success:  ?  //  Failure:  +2 Stress, pause Adventure
Advertisement