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An adventure with Cyrus Dawes.  The long adventure requires at least 9 actions, a successful adventurer can obtain multiple skill-ups and relationship with Cyrus Dawes, but it does not lead to an ability point gain.


Unlocked by: Relationship with Cyrus Dawes 2+?

Stage 1: The Charming Plan of Cyrus Dawes

Phase 1: Watched by Cyrus

  • The Most Infamous Boy in School
Automatic:  go to Phase 2


Phase 2: Can you keep my secrets?

  • Composure.  Tell Cyrus that he's found a partner. (roll v. ≤13)
 Success:  access to Stage 2
 Failure:  ?


  • Courage. Tell Cyrus he'd better look elsewhere...unless he'll give you more information.
 Success:  Relationship with Cyrus Dawes +1, access Stage 2
 Failure:  ?


  • Wit. Challenge Cyrus for your loyalty. (roll v. ≤12)
 Success:  expand Wit +1 SS, Relationship with Cyrus Dawes +1, access to Stage 2
 Failure:  ?


  • Reason. Before you decide one way or the other, think it over carefully.  (roll v. ≤16)
 Success:  Chance of Success +33%, choose again
 Failure:  ?


Stage 2: Four Points

  • Pure Luck. See if there's anyone you missed on the list. (roll v. ≤18)
 Success:  ?
 Failure:  ?


  • Conversation. Make conversation with the gardener's apprentice Sienna Destride to see if she matches the requirements. (roll v. ~7)
 Success:  ?
 Failure:  ?


  • Lie. Lie to the pastry chef's daughter Ti'andra Setzen to see if she matches the requirements. (roll v. ≤15)
 Success:  ?
 Failure:  ?


  • Observation. Observe Professor Knoht to see if she meets the requirements. (roll v. ≤14)
 Success:  Chance of Success +33%, expand Concentration +1 SS, unlock Rebecca Virnet option, pause[??] Adventure
 Failure:  ?


  • Hunting. Follow the third-year student Lilith Johanson stealthily to see if she matches the requirements. (roll v. ≤17)
 Success:  expand Move Silently +1 SS ...?
 Failure:  ?


  • Observe the tavern delivery girl Rebecca Virnet to see if she matches the requirements. (roll v. ≤14) [...Observation??]
 Success:  expand Perception +1 SS, Relationship with Cyrus Dawes +1, access Stage 3
 Failure:  ?


Stage 3: Shopping for First Impressions

  • Innuendo. Go order the robes in person, but make sure you aren't too obvious about it. (roll v. ≤13)
 Success:  gain Snazzy Robes, choose again?
 Failure:  ?


  • Temperance. Go to the House of Cnaeta Shopkeeper and have him arrange to have the watch engraved. (roll v. ≤9)
 Success:  expand Playfulness +1 SS, access to Stage 4
 Failure:  ?


  • Strategy. Go to the Admiratio Market and see if you can find everything you need at once. (roll v. ≤20)
 Success:  ?, choose again
 Failure:  ?


  • Perfumes. Make the cologne yourself, if you're good enough. (roll v. ?)
 Success:  ?
 Failure:  ?


Stage 4: A Hitch in the Plan

  • Manipulation. Write an implicating advertisement for the next newspaper issue.  (roll v. ~9)
 Success:  expand Traps +2 SS, ... ?
 Failure:  ?


  • Wit. Post some fake posters looking to buy a used set of Snazzy Robes and set up a buy. (roll v. ≤12)
 Success:  ?
 Failure:  ?


  • Planning. Find a way to put the Aranaz boys off the trail.  (roll v. ≤12)
 Success:  unlock Innuendo option, choose again
 Failure:  ?


  • Acting. Impersonate a Third-year and ask around for an engraving service near Aranaz students. (roll v. ~13)
 Success:  ?
 Failure:  ?


  • Innuendo.  Use the rumor mill to send dozens of rumors all over the school. (roll v. ~14)
 Success:  ?
 Failure:  ?


Stage 5: Dinner at New Place

 Success:  ?
 Failure:  ?


  • Flattery. Check out Genteel Sufficiency.  (roll v. ~13)
 Success:  expand Flattery +2 SS, access Stage 6
 Failure:  ?


  • Observation. You try to deduce a method for selecting the best dining spot. (roll v. ≤19)
 Success:  Chance of Success +33%, choose again
 Failure:  ?


  • Willpower. Check the Privateer Feng's. (roll v. ≤26)
 Success:  ?
 Failure:  ?


Stage 6: Getting the Place to Yourself

  • Flattery. Arrange a date at Genteel Sufficiency by offering to write a review.   (roll v. ~11))
Success:  expand Flattery +2 SS, access Stage 7
Failure:  ?
  • Reason. You consider how your skills can best be used to get the restaurants to give you what you want.  (roll v. ≤22)
 Success:  Chance of Success +33%, choose again
 Failure:  ?


Stage 7: Lovely Flowers for the Lovely Girl

  • Logic. Get the flowers from the garden by using logic on the gardener. (roll v. ≤23)
 Success:  ?
 Failure:  ?


  • Move Silently. Get the flowers from the garden by sneaking in and cutting them yourself. (roll v. ≤26)
 Success:  gain Date Flowers, access Stage 8
 Failure:  ?


  • Observation. Figure out the best way to get the flowers.  (roll v. ≤16)
 Success:  unlock Perfumes option, choose again
 Failure:  ?


  • Conceal. Get the flowers from a flower shop by outright theft. (roll v. ~8)
 Success:  ?
 Failure:  ?


  • Perfumes.  Fake the scent by buying cheap knock offs and combining them. (roll v. ?)
 Success:  ?
 Failure:  ?



Stage 8: Preparing for a Date

  • Infiltration. Hide in the crowd and see how the meeting goes.  (roll v. ≤19)
 Success:  expand Infiltration +2 SS, access Stage 9
 Failure:  ?


  • Observation.  Find a better way to ensure this date.  (roll v. ≤17)
 Success:  unlock Flattery option, choose again
 Failure:  ?


  • Hide.  Hide across the street to observe Cyrus's first meeting with _____. (roll v. ~20)
 Success:  ?
 Failure:  ?


  • Flattery.  Ask her out on Cyrus's behalf. (roll v. ~13)
 Success:  ?
 Failure:  ?



Stage 9: Date Observations

Phase 1: The Date

  • Concentration.  Observe Cyrus's date during dinner.  (roll v. ~12)
 Success:  ?
 Failure:  ?


  • Observation.  See if there's a better way to do this.  (roll v. ~17)
 Success:  unlock Enchant option, choose again
 Failure:  ?


  • Endurance.  Find a better hiding place - and then try not to move. (roll v. ~19)
 Success:  ?
 Failure:  ?


  • Enchant.  Use a spell to get the clearest observations yet. (roll v. ~22)
 Success:  expand Magical Appraisal +1 SS, go to Phase 2
 Failure:  ?


Phase 2: After the Meal

  • Creativity.  Find a way to deal with the crowds.  (roll v. ~9)
 Success:  unlock Acrobatics option, choose again
 Failure:  choose again


  • Enchant.  Enchant something to help you track them.  (roll v. ~25)
 Success:  ?
 Failure:  expand Dating +2 SS, conclude Adventure


  • Scouting.  Follow Cyrus and his date during their walk home and observe them. (roll v. ≤28)
 Success:  ?
 Failure:  ?


 Success:  expand Dating +2 SS, Relationship with Cyrus Dawes +2, ...? 
 Failure:  ?
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