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Failure: ?
 
Failure: ?
 
==Stage 5: Beatrix's Bestiary - Rescue & Relocation==
 
==Stage 5: Beatrix's Bestiary - Rescue & Relocation==
*1. Flawless Timing.  Send out your familiar to find the mother and lead it the new nest while you and Beatrix gather and transport the eggs there. (Roll v. 26)
+
*1. [[Flawless Timing (Plot)|Flawless Timing]].  Send out your familiar to find the mother and lead it the new nest while you and Beatrix gather and transport the eggs there. (Roll v. 26)
   
 
Success: ? access stage 6.
 
Success: ? access stage 6.
 
Failure: ?
 
Failure: ?
*2. Glamour.  Use a Glamour spell to put fear for her young in the mother's heart.  She might return early, her presence scaring off the cultists until you can deal with them.  (Roll v. 30)
+
*2. [[Glamour]].  Use a Glamour spell to put fear for her young in the mother's heart.  She might return early, her presence scaring off the cultists until you can deal with them.  (Roll v. 30)
   
  +
Success: +2 [[Theory of Glamour]] Skill level, access stage 6.
Success: ?
 
 
Failure: ?
 
Failure: ?
*3. Observation.  Search for clues to the nest's location!  (Roll v. 31)
+
*3. [[Observation]].  Search for clues to the nest's location!  (Roll v. 31)
   
 
Success: Temporary +10 chance of success, choose again
 
Success: Temporary +10 chance of success, choose again
 
Failure: ?
 
Failure: ?
 
==Stage 6: Beatrix's Bestiary - Expel the Egg-snatchers==
 
==Stage 6: Beatrix's Bestiary - Expel the Egg-snatchers==
*1. Persuasion.  Find some of the Reserve's guards and lead them to the cultists.  (Roll v. 32)
+
*1. [[Persuasion (Society)|Persuasion]].  Find some of the Reserve's guards and lead them to the cultists.  (Roll v. 32)
   
 
Success: ?
 
Success: ?
 
Failure: ?
 
Failure: ?
*2. Glamour.  Lure the ground wyvern to the cultists and let them see the creature up close!  (Roll v. 30)
+
*2. [[Glamour]].  Lure the ground wyvern to the cultists and let them see the creature up close!  (Roll v. 30)
   
Success: +1 Intelligence, gain [[Beast Taming Crystal]], conclude adventure.
+
Success: +1 [[Intelligence]], gain [[Beast Taming Crystal]], conclude adventure.
 
Failure: ?
 
Failure: ?
*3. Animal Husbandry.  What would make the forest's creatures more likely to defend themselves against the cultists?  (Roll v. 28)
+
*3. [[Animal Husbandry (Explore)|Animal Husbandry]].  What would make the forest's creatures more likely to defend themselves against the cultists?  (Roll v. 28)
   
 
Success: ?
 
Success: ?

Latest revision as of 19:09, 6 October 2020

The Future of the Imperial Reserve's Animals
Prerequisites : Relationship with Beatrix von Wetgen over 3
Begin Date : Veranix 22
End Date : Kaliri 28
Days : Unknown
ModTools Name : Dancing with Badcrumble
Roll Levels : Unknown
Automatic Benefits : Unknown
Possible Benefits : Unknown

This is an adventure with Beatrix in which the hero gets to deal with some poachers.

The adventure takes at least 6 sessions, a successful adventure can gain multiple skill-ups, relationship gains with Beatrix, a magical item, and a point of Intelligence.

Unlocked by: Relationship with Beatrix over 3

Stage 1: the Future of the Imperial Reserve Animals[]

  • 1. Moving the Animals to Safety
Automatic: Advance phase 2.

Phase 2: Beatrix's Beastiary[]

  • 1. Tell Beatrix that you don't have time to assist her.
Automatic: Relatioship with Beatrix von Wetgen -1, end adventure.
  • 2. Research.  Find a map of the Academagia, and then hopefully the Reserve to aid in your planning!  (Roll v. at most 35)
Success: Temporarily increase Astrology +1 SL, Command +1 SL, choose again.
Failure: ?
  • 3. Command.  Send out your familiar to scout the area, then lead you through the best way it finds into the reserves.  (Roll v. at most 30)
Success: Expand relatioship with Beatrix von Wetgen +1, access stage 2.
Failure: ?
  • 4. Astrology.  Use Astrology magic to divine the best way into the Imperial Reserves.  (Roll v. at most 29)
Success: Expand Stars, access stage 2.
Failure: ?

Stage 2: Beatrix's Beastiary - Creating Camouflage[]

  • 1. Enchant.  cobble together an overcoat with some grass, leaves, branches, and some magic to create a camouflage suit.  (Roll v. at most 32)
Success: ?, access stage 3.
Failure: ?
  • 2. Glamour.  Use Glamour to wrap yourselves in an illusion of plants and trees. (Roll v. at most 29)
Success: ?, access stage 3.
Failure: ?
  • 3. Research. Research the types of trees and plants in the Reserve to have a better idea of what camouflage to make? (Roll v. at most 35)
Success: Temporarily increase Enchant +1 SL, Glamour +1 SL, choose again.
Failure: ?

Stage 3: The Perfect Path[]

  • 1. Observation.  Search for tracks that might lead to more animals!  (Roll v. 30)
Success: Temporarily increase Explore +2 SL, choose again.
Failure: ?
  • 2. Hide.  Hide carefully here, and observe the animals that pass by...if you move around too much, you might scare off animals that otherwise would not have noticed you.  (Roll v. 30)
Success: +2 Hide skill level (not step), access stage 4.
Failure: ?
  • 3. Explore.  Carefully explore each section of the Reserve to find any animals that might be in hiding!  (Roll v. 18)
Success: +? Birds skill level (not step), access stage 4.
Failure: ?

Stage 4: Beatrix Bestiary - Mystery Men[]

  • 1. Astrology.  Better not risk it.  Retreat to a safe distance and use Astrology to scry on them.  (Roll v. at most 26)
Success: +? planets ss, access stage 5.
Failure: ?
  • 2. Observation.  Follow them for a while in silent observation  (Roll v. 30)
Success: Temporary +3 Astrology skill level, choose again.
Failure: ?
  • 3. Move Silently.  You managed to fool the animals...perhaps you can fool these meddlers as well!  Sneak up and listen in on them?  (Roll v. 34)
Success: +? Move Silently ss, +? observation ss, access stage 5.
Failure: ?

Stage 5: Beatrix's Bestiary - Rescue & Relocation[]

  • 1. Flawless Timing.  Send out your familiar to find the mother and lead it the new nest while you and Beatrix gather and transport the eggs there. (Roll v. 26)
Success: ? access stage 6.
Failure: ?
  • 2. Glamour.  Use a Glamour spell to put fear for her young in the mother's heart.  She might return early, her presence scaring off the cultists until you can deal with them.  (Roll v. 30)
Success: +2 Theory of Glamour Skill level, access stage 6.
Failure: ?
  • 3. Observation.  Search for clues to the nest's location!  (Roll v. 31)
Success: Temporary +10 chance of success, choose again
Failure: ?

Stage 6: Beatrix's Bestiary - Expel the Egg-snatchers[]

  • 1. Persuasion.  Find some of the Reserve's guards and lead them to the cultists.  (Roll v. 32)
Success: ?
Failure: ?
  • 2. Glamour.  Lure the ground wyvern to the cultists and let them see the creature up close!  (Roll v. 30)
Success: +1 Intelligence, gain Beast Taming Crystal, conclude adventure.
Failure: ?
  • 3. Animal Husbandry.  What would make the forest's creatures more likely to defend themselves against the cultists?  (Roll v. 28)
Success: ?
Failure: ?



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