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Unlocked by Relationship with Sima Venesico = 2

Leads to: The Amulet - Light Stone An adventure with the Captivating Sima Venesico, it requires a minimum of 9 adventure actions and generates a number of skill-ups, but no attribute boost.

Stage 1: The Mysterious Shiny Object[]

Phase 1: Sima's found a shiny thing![]

  • 1. Sima's Secret
 Automatic: Advance to phase 2


Phase 2: The enchanted crystal[]

  • 1. Glamour Methods.  If the stone is as enchanted as you think it is, it'll take very little in the way of Glamour techniques to get it to spit out a few quick impressionsof its intended purpose.  With a bit of luck you can even pull it off without getting thrown out of the library.  (Roll vs =< no more than 14)
 Success: +1 relationship Sima Venesico, access to stage 2.
 Failure: ?


  • 2. Library Knowledge.  Crystals.  Magic rocks.  okay, there are many many of them out there, but it's easy enough to categorise what you've got and check the folio's in the enchantment annex to find a match.  It might even keep you from being incinerated or duckified by whatever Phemes got suffused into this thing.  (Roll vs =< no more than 22)
 Success: Filing +1 SS, access to stage 2.
 Failure: ?


  • 3. So you have to ask, is this girl serious?  And if so, can you wring anything out of her for your efforts? (Roll vs =< no more than 20)
 Success: Add 50 pims, choose again.
 Failure: ?


Stage 2: The Amulet - Light Stone[]

  • 1. Willpower.  Stare them down!  (Roll =< no more than 21)
 Success: ?
 Failure: ?


  • 2. Acrobatics. Keep a level head. (Roll vs =< 10)
 Success: open option 3
 Failure: ?


  • 3. Escape Artist.  Grab the Stone (Roll vs =< 5)
 Success: +1 Schoolyard Education SS, access to stage 3.
 Failure: ?


Stage 3: Earth Stone[]

  • 1. Enchant.  Spell them  (Roll =< no more than 23)
 Success: ?
 Failure: ?


  • 2.  Famous Songs.  Sing to them!  (Roll vs =< no more than 16)
 Success: +1 Music Theory SS, +1 Diction SS, +1 relationship Sima Venesico, access stage 4
 Failure: ?


  • ? (Roll =< 10)
 Success: ?
 Failure: ?


  • 4.  ? (Roll =< no more than 10)
 Success: ?
 Failure: ?


Stage 4: Water Stone[]

  • 1. Coordination.  Pit magic against magic. (Roll =< 15)
 Success: +2 hunting SS?  access Stage 5.
 Failure: ?


  • 2. Wrestling. Physically create heat.  (Roll vs =< no more than 15)
 Success: ?
 Failure: ?


Stage 5: Air Stone[]

  • 1. Social Skills  Take the physical test. (Roll =< 15)
 Success: ?
 Failure: ?


  • 2. Puzzles.  Take the Riddle. (Roll vs =< no more than 15)
 Success: +2 Reason SS, +2 Listen SS, access Stage 6, +1 relationship Sima Venesico.
 Failure: ?


Stage 6: Fire Stone[]

  • 1. Concentration.  The main thing is that you act quickly.  (Roll =< no more than 16)
 Success: ?
 Failure: ?


  • 2. Piety. Try a fire-proofing spell and hope the gods are on your side. (Roll vs =< 19)
 Success: +3 Prayer SS, +1 relationship Sima Venesico, access Stage 7.
 Failure: ?


Stage 7: The Shadow Stone[]

  • 1. Danger Sense.  Pay attention to the little tingle at the back of your neck.  Are you missing anything?  (Roll =< no more than 27)
 Success: +1 relationship Sima Venesico, +3 Flirting Ss (??) access stage 7.
 Failure: ?


  • 2. Observation.  What's going on here? (Roll vs =< no more than 25)
 Success: open option 3, choose again
 Failure: ?


  • 3. Tell Sima the amulet is tainted
 Automatic: ?


Stage 8: The Missing Element[]

  • 1. Planning.  The Noonday Sun.  (Roll =< no more than 15)
 Success: ? access stage 9.
 Failure: ?


  • 2. Reason.  Figure out the best way to get light. (Roll vs =< no more than 21)
 Success: ?
 Failure: ?


  • 3. Logic.  Go to the Sun Room. (Roll vs =< 22)
 Automatic: ?


Stage 9: Saving Sima[]

  • 1. Courage.  Gather your wits before you go  (Roll =< no more than 14)
 Success: +33% chance of success, choose again
 Failure: ?


  • 2. Confidence.  Use the amulet (Roll vs =< no more than 23)
 Success: +1 relationship maximum Sima Venesico, +2 relationship Sima Venesico, conclude adventure.
 Failure: ?


  • 3. Courage.  Give her the amulet. (Roll vs =< 17)
 Success: +1 relationship maximum Sima Venesico, +2 relationship Sima Venesico, conclude adventure.
 Failure: ?


  • 4. Wrestling.  Drag her out. (Roll vs =< 15)
 Success: +1 relationship maximum Sima Venesico, +2 relationship Sima Venesico, conclude adventure.
 Failure: ?
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