Academagia Wiki
Advertisement
The Nearest Shortcut
Prerequisites : Godina College, Running ≥ 1
Begin Date : Unknown
End Date : Unknown
Days : Unknown
ModTools Name : The Godina Retreat
Roll Levels : Unknown
Automatic Benefits : Unknown
Possible Benefits : Unknown


This is an adventure in which the hero gets to hobnob with old Godina students and access to some interesting locations - and of course try out their Incantation on some troublemakers ... this is Godina after all.

The adventure takes at least 7 sessions; a successful adventure can yield multiple skill-ups, access to new locations and a point of Fitness.

Unlocked by: Godina College

Stage 1: The Nearest Shortcut[]

Phase 1: The sound of a scuffle[]

  • 1. Investigate. [option text]
Automatic:


  • 2. Not your problem.  you just want to head home and put this whole day permanently behind you.
Automatic:



Phase 2: Dog's Fight[]

  • 1. Observation.  Squint and see if there's anything else you should know.   (Roll v. at most 16)
Success: ? unlock option 2, choose again
Failure: ?


  • 2. Danger Sense.  Are you in trouble?  (Roll v. at most 21)
Success: +1 Danger Sense SS, advance to Phase 3
Failure: ?



Phase 3: The Unexpected knife[]

  • 1. You're not really one for violence.  Maybe this would be a good time to leave.
Automatic: ?


  • 2. Wrestling. You were attacked for no reason!  Bring the guy down! (Roll v. at most 17)
Success: ?
Failure: ?


  • 3. Incantation Methods.  you were attacked for no reason!  You and your fireball would like to file a complaint! (Roll v. at most 15)
Success: ?; access Stage 2
Failure: ?




Stage 2: Professor Massioti's counsel[]

  • 1. Let the matter lie for now.
Automatic: ?


  • 2. Persuasion.  Talk him into helping out.  (Roll v. at most 10)
Success: +1 Social Skills SS, access Stage 3.
Failure: ?



Stage 3: The Fires of Creation[]

  • 1. Take the letter home and read it in privacy.
Success: ?
Failure: ?


  • 2. Read the letter.
Success: Inform The Fires of Creation, unlock Work as an Incantationist Bodyguard and Talk to People at the Fires of Creation (Active Abilities)
Failure: ?


  • 3. ?  (Roll v. #)
Success: ?
Failure: ?



Stage 4: Cabin Fever[]

  • 1. Go back to campus and give somebody 50 pims to send that flare up for you.
Automatic: ?


  • 2. Wait.  What?  That sounds like work!  You came here to get a house - nobody said anything about effort being involved!
Success: ?
Failure: ?


  • 3. Incantation.  light up the sky!  (Roll v. at most 16)
Success: ?
Failure: ?


  • 4. Climb.  Keep walking 'til its time to hug rocks, then do so.  (Roll v. 15)
Success: ? advance to Phase 2
Failure: ?


Phase 2: The Cabin[]

  • 1. Incantation.  Bring up more snow and wind and disperse these little jerks.  (Roll v. at most 16)
Success: ?
Failure: ?


  • 2. Intimidation.  They're just a few goblins.  Loud noises and a few impressive sparks should drive them back.  (Roll v. at most 17)
Success: ?
Failure: ?


  • 3. Running.  Right.  Make a dash for the side of the tower.  (Roll v. at most 18)
Success: ?
Failure: ?


  • 4. Infiltration.  Create a bit of mist, and try to sneak past the goblins.  (Roll v. 18)
Success: +1 Move Silently SS, advance to Phase 3
Failure: ?



Phase 3: The mountain pass[]

  • 1. Turn back.  Try to get your backs to the Redoubt, and fight off whatever comes.
Automatic:


  • 2. Keep going.  Head for the cabin and hope it'll offer some protection.
Automatic: Advance to Phase 4



Phase 4: The Poisoner[]

  • 1. Incantation.  Blast him while he's preening.  (Roll v. at most 16)
Success: +1 Stress, +1 Leadership SS, unlock Examine the Redoubt & Draw Power from the Redoubt, access Stage 5
Failure:


  • 2. Tactics.  Fight them all.  (Roll v. at most 18)
Success: ?
Failure: ?
  • 3. Deceit.  Get their guard down by offering to turn on Dog.  (Roll v. 16)
Success: +1 Stress, +1 Leadership SS, unlock Examine the Redoubt & Draw Power from the Redoubt, access Stage 5
Failure:


Stage 5: The Second Letter[]

  • 1. Read it.
Success: +1 Fitness, gain Storm Master's Redoubt, gain Captain of the Redoubt (+1 Incantation, +1 Incantation Methods).
Failure: ?


  • 2. Rr.
Success: 
Failure: ?


  • 3. ? 
Success: ?
Failure: ?
Advertisement