the is an adventure with Piccolet Gleyre. It requires at least 7 adventure actions and a successful adventurer can gain skill-ups, relationship with Piccolet and a point of Luck or Strength.
Stage 1: the Not-so Jolly Giant[]
Phase 1: Piccolet's potion[]
- 1. The Cheating Potion.
Automatic: Advance to phase 2.
Phase 2: The Swindler[]
- 1. Navigation. Find your way to the thieves and ask what you have to ask. (Roll vs =< at least 9)
Success: +1 Infiltration SS, access to Stage 2.
Failure: ?
- 2. Memorisation. Do you have all that down? (Roll vs =< at least 15)
Success: Temporary +1 Story telling skill level, choose again.
Failure: ?
- 3. Storytelling. Talk to shopkeepers. (Roll vs =< ?)
Success: ?
Failure: ?
Stage 2: The Thieves[]
- 1. Storytelling. Spin yourself some yarn. (Roll vs =< 5?)
Success: +1 Bluff, access to stage 3.
Failure: ?
- 2. Observation. Take a quick look around. (Roll vs =< 10)
Success: +20 chance of success, choose again.
Failure: ?
- 3. Persuasion. Just explain yourself as best you can. (Roll vs =< 22)
Success: ?
Failure: ?
Stage 3: Where in the World is...hey, who is this guy anyhow?[]
- 1. Observation. Check your surroundings for familiar faces. (Roll vs =< 12)
Success: open option 4, choose again.
Failure: ?
- 2. Move Silently. Listen in on a conversation. (Roll vs =< at least 21)
Success: +2 Move Silently, access to stage 4.
Failure: ?
- 3. Gambling. Talk to a local shoeshiner. (Roll vs =< at least 12)
Success: ?
Failure: ?
- 4. Infiltration. Who was that? (Roll vs =< at least 15)
Success: ?
Failure: -2 Infiltration, pause adventure.
Stage 4: Scratch my back, I scratch yours...[]
- 1. Willpower. Deliver the package. (Roll vs =< ?)
Success: ?
Failure: ?
- 2. Ethics. Explore your options. (Roll vs =< at least ?)
Success: Temporary +2 Willpower skill level, choose again
Failure: ?
- 3. Oratory. Break up the strike! (Roll vs =< 24)
Success: +1 Deceit SS, +1 Dedication SS, access to stage 5.
Failure: ?
Stage 5: Not Over yet![]
- 1. Who could do such a thing?
Automatic: open option 4, choose again.
- 2. Infiltration. Spy on the shopkeeper. Catch him in the act! (Roll vs =<17)
Success: +1 Infiltration Ss, access Stage 6.
Failure: ?
- 3. Temperance. Try to reason with the shopkeeper. (Roll vs =< at least 11)
Success: ?
Failure: ?
- 4. Conceal. Steal a kitten back! (Roll vs =< at least 8)
Success: ?
Failure: ?
Stage 6: Scary Stephania[]
- 1. Flattery. Flatter her. (Roll vs =< 12)
Success: +1 Flattery Skill level (not step), access stage 7.
Faillure: +2 stress, pause adventure.
- 2. Character Study. Spy on Stephania (Roll vs =< 10)
Success: +40 chance of success, choose again
Failure: ?
- 3. Negotiate. (Roll vs =< at least 20)
Success: +1 Negotiate skill level (not step), access stage 7.
Failure: ?
Stage 7: Gotcha[]
- 1. Planning. Wait and see if anything comes up. (Roll vs =< 16)
Success: +3 relationship Piccolet Gleyre, +1 Luck, conclude adventure.
Faillure: ?
- 2. Observation. Anything you can do? (Roll vs =< 19)
Success: +50 chance of success, choose again
Failure: ?
- 3. Wrestling. Let him loose and apprehend the villain. (Roll vs =< at least 17)
Success: +3 relationship Piccolet Gleyre, +1 Strength, conclude adventure.
Failure: ?