The Warm Cloak spell will increase a person's Vitality Maximum and Vitality by a single point for twelve days. There are no Rolls required.
For most people around Elumia, warmth equals happiness. Paintings rarely portray cold and wet people as happy persons; instead, they are always the miserable ones. By increasing one's warmth, one can actually feel better than normal, and as such will feel and become slightly healthier.
- No roll.
Duration: 72 (12 days)
Collegiate Merit VII (180 pts)