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Welcome to the Club!
Prerequisites : Unknown
Begin Date : Unknown
End Date : Unknown
Days : 9-10
ModTools Name : Unknown
Roll Levels : 3-?
Automatic Benefits : Sort Bottomless Bookpile, +1 SS to Library Knowledge & Filing, +5 pims, +3 Merit
Possible Benefits : Unknown
At the end of this long adventure expect to gain +1 to Insight, Strength or Charm, at least +4 relationship with Ausdauer Mollers, Courtenay de Surval and Basia Rydz, new actions and multiple skill steps to various skills.

Stage 1: Welcome to the Club!

  • 1. Say yes.
Automatic:  Expand Library Knowledge & Filing +1 SS each, add Sort Bottomless Bookpile, pause at Stage 2
  • 2. Quit.
Automatic:  -1 Stress, end Adventure


Stage 2: A Fascinating Read

  • Finish off simple bits and bobs and call it a night.
Automatic:  +5 pims, pause at Stage 3
  • Filing. Help sorting the book-pile while Neera deals with damaged books. (roll v. 3?)
Success:  Expand Dedication +1 SS, choose again
Failure:  ?
Success:  Expand Listen +1 SS, choose again
Failure:  Expand Character Study -1 SS, +1 Stress, choose again
Success:  Expand Revision Methods +1 SS, choose again
Failure:  Stress +1, choose again
Success:  Expand Bookbinding +1 SS, choose again
Failure:  no effect, choose again
  • Forgery. Re-write the instructions with Neera. (roll v. )
Success:  Expand Forms +1 SS, choose again
Failure:  Expand Forgery +1 SS, Stress +1, choose again


Stage 3: Filing and Fury

  • 1. Not your problem.
Automatic:  Curiosity -1 SS, pause Adventure
  • 2. Listen. Can you get any insight into what's going on... (roll v. ~4)
Success:  +33% CoS, choose again
Failure:  choose again
  • 3. Command. Call out as authoritatively as you can... (roll v. 2-5?)
Success:  Vitality -1, Passion +1 SS, go to Phase 2
Failure:  Vitality -3, go to Phase 2
Success:  Vitality -1, Expand Hide +1 SS, go to Phase 2
FailureVitality -3, go to Phase 2


Phase 2: In Pursuit of the Intruder

  • 1. Planning. Figure out his path and take a short cut. (roll v. ~4)
Success:  Character Study +1 SS, go to Phase 3
FailureVitality -1, go to Phase 3
  • 2. Running. Charge after the intruder... (roll v. ?)
Success:  Running +1 SS, go to Phase 3
Failure:  Vitality -1, go to Phase 3
Success:  Concentration +1 SS, go to Phase 3
Failure:  Stress +2, Theory of Incantation +1 SS, go to Phase 3


Phase 3: Bookworm's Revenge!

  • 1. Voice. Call out to the professor. (roll v. ~2)
Success:  Voice +1 SS, Relationship with Polisena Briardi +1, pause at Stage 4
FailureVitality -2, Relationship with Polisena Briardi +1, pause at Stage 4
  • 2. Tactics. Challenge the intruder... (roll v. ~4)
Success:  Negation Spells +1 SS, Relationship with Polisena Briardi +2, pause at Stage 4
FailureVitality -2, Relationship with Polisena Briardi +2, pause at Stage 4


Stage 4: Ink and Orthography

  • 1. Slink away.
Automatic:  Expand Merit +3, pause at Stage 5
Success:  Expand Alchemical Tools +1 SS, choose again
Failure:  ?, choose again
  • 3. Bookbinding vs 5. Make some bindings for the leaflets with Courtenay.
 Success:  Expand Empathy +1 SS, choose again
Failure:  Expand Dedication +1 SS, Relationship with Courtenay de Surval -1, choose again
  • 4. Creativity vs 2?. Figure out some clever word games with Ausdauer.
 Success:  Expand Coordination +1 SS, Expand Relationship with Ausdauer Mollers +1, choose again
Failure:  ?, choose again
  • 5. Calligraphy vs 5. Write some illustrations to the presentation with Milena.
 Success:  Expand Empathy +1 SS, Expand Relationship with Milena di Montors choose again
Failure:  Expand Stress +1, choose again
  • 6. Phemes vs 6. Check the fine details of the phemes categorization with Zoe.
 Success:  Expand Illustration +1 SS, Expand Relationship with Zoe Melis +1 choose again
Failure:  Expand Stress +1, Expand Observation +1 SS, choose again
  • 7. Carpentry vs 5?. Make a display stand for the leaflets.
 Success:  Expand Creativity +1 SS, choose again
Failure:  Expand Stress +2, Expand Architecture +1 SS, choose again
  • 8. Illustration vs 1?. Illustrate some guiding notes for the introduction to phemes with Basia.
Success:  Expand Coordination +1 SS, Expand relationship with Basia Rydz +1, choose again.
Failure:  Expand Stress +1, Expand relationship with Basia Rydz -1, choose again

Stage 5: The Day After the Night Before

  • 1. Not thanks.
Automatic:  ?
  • 2. Filing. Time to file! Sort the heaps of books into neat piles to be carried back to the shelves. (v. ?)
Success:  Expand Serenity +1 SS, add Filing Fugue, pause at Stage 6
Failure:  ?
  • 3. Research. Figure out some of the more obscure catalog references and file the harder books. (v. ?)
Success:  Expand Filing +1 SS, add Filing Fugue, pause at Stage 6
Failure:  ?
  • 4. Patrol. Search the library for any problems that might be going unattended. (v. ?)
Success:  unlock Option 4a, choose again
Failure:  choose again
  • 4a. Observation. Fix the ladder and reinforce the damaged shelves before they break (v. ?)
Success:  Expand Carpentry +1 SS, add Filing Fugue, pause at Stage 6
Failure:  ?
  • 5. Dedication. Do grunt work, move sorted stacks of books from the book-pile to the right shelves. (v.?)
Success:  Expand Dedication +1 SS, add Filing Fugue, pause at Stage 6
Failure:  ?
  • 6. Willpower. Hold your nose and mop up the foul smelling puddles. (v. ?)
Success:  Expand Courage +1 SS, Expand Relationship with Ausdauer Mollers +1, add Filing Fugue, pause at Stage 6
Failure:  ?
Success:  Expand Listen +1, add Filing Fugue, pause at Stage 6
Failure:  Expand Stress +1, Expand Relationship with Basia Rydz -1, pause at Stage 6
  • 8. Calligraphy vs 6. Write up new notice boards and direction signs to replace the damaged ones.
Success:  Expand Confidence +2 SS, add Filing Fugue, pause at Stage 6
Failure:  ?


Stage 6: Digging through the Book-Pile

  • 1. Put it into the difficult pile and move on.
Automatic:  ?
  • 2. Social Skills. Ask Milena of she knows someone who could translate for you. (v. 6-10?)
Success:  Expand Relationship Milena di Montors +1, go to Phase 2
Failure:  ?
  • 3. Oncestrian. Just read carefully and peace it together. (v. 1-5?)
Success:  Expand Oncestrian +1, go to Phase 2
Failure:  Expand Stress +1, go to Phase 2


Phase 2: Reading Skills

Success:  ?, go to Phase 3
Failure:  ?
Success:  ?
Failure:  ?
Success:  Expand Intrigue +1, go to Phase 3
Failure:  ?
  • 4. Ink Components. See if you can bring the writing out alchemically. (v. 6-9?)
Success:  ?
Failure:  ?
  • 5. Orthography. The writing is hard to read, but you can often figure out a lot in a message just by looking at how something is written. (v, 4-6?)
Success:  Expand Sleuthing +1, go to Phase 3
Failure:  ?


Phase 3: The Settlement of the Note

  • 1. Ownership is nine-tenths of the law. Get some time in a private study room.
Automatic:  Expand Test-Taking and Study Habits +1 SS, pause at Stage 7.
  • 2. Romance should always be supported - get the poetry book and rose petals yourself and give them to Henri!
Automatic:  Expand Romance +1 SS, add 1 Box of Chocolates, pause at Stage 7.
  • 3. Pass the note to Ciara.
Automatic:  +25 Pims


Stage 7: A Night in the Library

  • 1. Observation. Peer into the shadows and look for movement or reflections. (v. <=10?)
Success:  Expand Listen +1 SS, go to phase 2
Failure:  ?
  • 2. Listen. Listen for anything moving. (v. 4-7?)
Success:  ?
Failure:  ?
  • 3. Astrology. Use magic to see if there's anything important at hand. (v. 7-11?)
Success:  ?
Failure:  ?
  • 4. Patrol vs. 10. Take a good look around.
Success:  ?
Failure:  ?


Phase 2: The Strange Book

  • 1. Conversation. Ask your club members what they think you should do. (v. <=9)
Success:  Expand Coordination +1 SS, go to Phase 3
Failure:  ?
Success:  ?
Failure:  ?
  • 3. Courage. Walk into the moonbeam and pick up the book. (v. 9-11?)
Success:  ?
Failure:  ?
  • 4. Danger Sense. Draw the blinds to shut out the moonlight. (v. 6-12?)
Success:  ?
Failure:  ?
  • 5. Command. Clearly address the book and command it to explain the strange noise. (v. 10-17?)
Success:  ?
Failure:  ?


Phase 3: The Library Beasts

Success:  Expand Negation Phemes +1 SS, go to Phase 4
Failure:  ?
Success:  ?
Failure:  ?
Success:  ?
Failure:  ?
Success:  ?
Failure:  ?


Phase 4: Talking to the Hunter

  • 1. Follow up.
Automatic: Expand Coordination +1 SS, go to Phase 5


Phase 5: Feuding Tomes

  • 1. Diplomacy. Talk to the books and reach a peaceable solution. (v. 6-8?)
Success:  ?
Failure:  Expand Confidence -1 SS, pause at Stage 8
  • 2. Harpsichord. Play some music to soothe the more dangerous books' anger. (v. 9-15?)
Success:  Expand Famous Songs +1, pause at Stage 8
Failure:  ?
  • 3. Wrestling. Throw the nasty book into a delivery chute and slam it shut. (v. 7-9?)
Success:  ?
Failure:  ?

Stage 8: Hunting the Book Thieves

  • 1. Glamour Spells. Try magic to make you hard to see or to distract the gate guards. (v. 9-11?)
Success:  Expand Relationship +1 with Ausdauer Mollers, Expand Infiltration +1 SS, go to phase 2
Failure:  ?
Success:  ?
Failure:  ?
  • 3. Ambush. The gate guards are wise to magic, but they're predictable. Figure out their pattern so that you can sneak by. (v. 11-17?)
Success:  Increase CoS +33%, choose again
Failure:  ?
  • 4. Move Silently. Maybe you can get passed them if you move really quietly. (v. >18?)
Success:  Expand Hise +1, go to phase 2
Failure:  ?


Phase 2: House-Breaking

  • 1. Offer a servant fifty pims to let you in.
Automatic: Expand pims -50, Expand Lie +1 SS, go to Phase 3
  • 2. Character Study. Watch the people of the house and get a feel for their character. (v. 6-8?)
Success:  Increase CoS +25%, choose again
Failure:  ?
  • 3. Minetan Swagger. Loiter by the servants' entrance and talk your way in the next time the door opens. (v. 6-8?)
Success:  Flawless Timing +1, go to Phase 3
Failure:  Expand Stress +2, Expand Relationship with Basia Rydz +1, go to Phase 3
  • 4. Lockpick. Wait for an opportune moment, and then break in through the servants' door. (v. >17?)
Success:  ?
Failure:  ?
  • 5. Deceit. Say you have a message for the book thief. (v. >12?)
Success:  ?
Failure:  ?


Phase 3: Finding the Book

  • 1. Observation. Take a look at the door generally. (v. <=10)
Success:  Expand Sleuthing +1 SS, go to Phase 4
Failure:  ?
Success:  ?
Failure:  ?
Success:  ?
Failure:  ?
  • 4. Magical Appraisal vs 10. Consider what you know of wardings and have a think about the door.
Success:  ?
Failure:  ?
  • 5. Orthography. What sort of runes are these? (v. 4-6?)
Success:  ?
Failure:  ?


Phase 4: Get Past the Guardian

  • 1. Running. Just run and grab the books! (v. 7-9?)
Success: Expand Relationship +1 with Ausdauer Mollers, Courtenay de Surval and Basia Rydz, go to Phase 5
Failure:  ?
Success:  Expand Courage & Duel Conduct +1, go to Phase 5
Failure:  ?


Phase 5: Checking Out

  • 1. Think for a moment.
Automatic: Expand Relationship with Ausdauer Mollers, Courtenay de Surval and Basia Rydz +2, pause at Stage 9

Stage 9: Many Happy Returns

  • 1. Forgery. Forge a library pass. (v. 6-8?)
Success:  Expand Library Knowledge +1 SL, go to Phase 2
Failure:  Expand Stress +1, go to Phase 2
Success:  Expand Flawless Timing +1 SL, pause at Phase 2
Failure:  Decrease Relationship with Courtenay de Surval -1, pause at Phase 2
  • 3. Traps. Disarm the traps. (v. 16)
Success:  Expand Revision Spells +1 SL, go to Phase 2
Failure:  +1 Stress, go to Phase 2


Phase 2

  • 1. Move Silently. Just sneak around until the titles on the shelves look right. (v. 13-20?)
Success:  Expand Scouting & (?) +1 SL each, go to Phase 3
Failure:  Expand Stress +2, go to Phase 3
  • 2. Confidence. Watch out for librarians while the others search.(v. 6-9?)
Success:  Expand Clockwork & Danger Sense +1 SL each, go to Phase 3
Failure:  ?
  • 3. Filing. Figure out the filing system. (v. 11-19?)
Success:  Expand Reason & Cryptology +1 SL each, go to Phase 3
Failure:  ?
  • 4. Library Knowledge. So what was the old system? You must have read about it somewhere. (v. 12-19?)
Success:  Expand Memorization & Filing +1 SL each, go to Phase 3
Failure:  ?


Phase 3

Success:  Expand Character +1 SL, go to Phase 4
Failure:  ?
Success:  Expand Composure +1 SL, go to Phase 4
Failure:  ?
  • 3. Lie. Make up an excuse. (v. >17)
Success:  Expand Persuasion +1 SL, go to Phase 4
Failure:  ?


Phase 4

  • 1. That you should always support your friends.
Automatic: Expand Leadership +1 SL, Expand Relationship +1 with Ausdauer Mollers, Courtenay de Surval and Basia Rydz, Expand Charm +1
  • 2. That you should fight for what's right!
Automatic: Expand Strategy +1 SL, Expand Relationship +1 with Ausdauer Mollers, Courtenay de Surval and Basia Rydz, Expand Strength +1
  • 3. That the professors know more then what they let on to the students?
Automatic: Expand Character Study +1 SL, Expand Relationship +1 with Ausdauer Mollers, Courtenay de Surval and Basia Rydz, Expand Insight +1
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